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TODO
David Cardinal edited this page Dec 29, 2021
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5 revisions
- EXR2BIN code for omni camera type
- Sort out why depth doesn't always seem to work
Container management (when using remote containers, we leave them lying around) -- Added dockerWrapper.reset() and finish.m
GPU selection for multi-GPU machines (any way to make this automagic?) -- Added whichGPU = 0, 1, etc., -1 for don't care
ISET3d development is led by Brian Wandell's Vistalab group at Stanford University and supported by contributors from other research institutions and industry.
- Introduction
- Installation
- Workflow
- Camera
- Assets
- Materials Overview
- Textures
- Lights
- Rendering
- Scene data
- Programming overview
- [General Notes on moving to v4]
- Dockerized pbrt-v4 on the GPU