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Flywheel scene rendering
Brian Wandell edited this page Apr 28, 2020
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Tutorial
- t_piDrivingScene_demo - Assembles assets on Flywheel into a driving scene
Related tutorials
- t_piFlywheelRender - Renders the assembled scene to spectral radiance, depth, and object labels
- t_piAcq2IP - Read the spectral irradiance, depth, and labels into ISETCam OI, and then compute a sensor, and IP
ISET3d development is led by Brian Wandell's Vistalab group at Stanford University and supported by contributors from other research institutions and industry.
- Introduction
- Installation
- Workflow
- Camera
- Assets
- Materials Overview
- Textures
- Lights
- Rendering
- Scene data
- Programming overview
- [General Notes on moving to v4]
- Dockerized pbrt-v4 on the GPU