-
Notifications
You must be signed in to change notification settings - Fork 7
Rendering
Brian Wandell edited this page Dec 19, 2021
·
7 revisions
Once a recipe is fully defined, we use piWrite and piRender to create the scene or optical image.
We should describe piWRS() here as well as piWrite and piRender.
Also the difference between rendering a scene (pinhole) and an optical image (lens).
Some computational notes might go here. For example, here is the HTML summary of a live script that includes the rendering noise analysis
Link to here. Advanced rendering
ISET3d development is led by Brian Wandell's Vistalab group at Stanford University and supported by contributors from other research institutions and industry.
- Introduction
- Installation
- Workflow
- Camera
- Assets
- Materials Overview
- Textures
- Lights
- Rendering
- Scene data
- Programming overview
- [General Notes on moving to v4]
- Dockerized pbrt-v4 on the GPU