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Database Flywheel
- For large-scale cloud computing we use our local Flywheel data and computational management system.
The scitran toolbox and its wiki may be useful for managing our graphics assets. To use scitran with these assets you must have permission on the stanfordlabs site.
See the scitran wiki page for installation instructions.
Notes for Yichao's Gear should go here
Not sure what this is about (BW):
If you are working in the older way with Flywheel, you need this Docker container
docker pull vistalab/pbrt-v3-spectral:flywheel
We are developing a newer version that allows more flexibility for working with Flywheel. This one will become the flywheel version after we are done testing.
docker pull vistalab/pbrt-v3-spectral:flywheel-dev
We store individual assets on Flywheel. Our list of assets includes the car below, other vehicles, city street models, pedestrians, trees, buildings, traffic signs and sky maps. A few examples starting at the left are below. We assemble driving scenes procedurally from those assets (example at the right).
See the directory utilities/sceneauto and the tutorial t_piDrivingScene_demo for example code.
ISET3d development is led by Brian Wandell's Vistalab group at Stanford University and supported by contributors from other research institutions and industry.
- Introduction
- Installation
- Workflow
- Camera
- Assets
- Materials Overview
- Textures
- Lights
- Rendering
- Scene data
- Programming overview
- [General Notes on moving to v4]
- Dockerized pbrt-v4 on the GPU