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Pull requests: KungFuFurby/AddMusicKFF

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Pull requests list

Added hijack filters for Overworld Revolution compatibility snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#498 opened Dec 14, 2025 by KungFuFurby Loading…
Add Medic's MSU-1 PCM audio code and user defines not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. snes-side Involves the 65816 code. May or may not be specific to Super Mario World. spc-side Involves the SPC700 code.
#495 opened Dec 2, 2025 by KungFuFurby Loading…
Fix an edge case where $1DFB commands were not executing while paused spc-side Involves the SPC700 code.
#488 opened Nov 1, 2025 by KungFuFurby Loading…
Set carry prior to adjusting tempo by $0387 spc-side Involves the SPC700 code.
#482 opened Aug 21, 2025 by KungFuFurby Loading…
jmp to SetFLGFromNCKValue after pausing the music when !noSFX is !true spc-side Involves the SPC700 code.
#481 opened Aug 21, 2025 by KungFuFurby Loading…
AmperSam Documentation Revamp Adaptation documentation Improvements or additions to documentation not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#470 opened May 12, 2025 by KungFuFurby Draft
1 of 8 tasks
Allow $DD VCMD to be called outside of readahead spc-side Involves the SPC700 code.
#466 opened Apr 1, 2025 by KungFuFurby Loading…
Handle SFX termination in the middle of a pitch bend spc-side Involves the SPC700 code.
#465 opened Mar 31, 2025 by KungFuFurby Loading…
Initialize ALL DSP registers on boot instead of just a pre-defined list spc-side Involves the SPC700 code.
#454 opened Dec 9, 2024 by KungFuFurby Loading…
Introduce a new song group ID to track the most recent local song loaded snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#448 opened Sep 19, 2024 by KungFuFurby Loading…
don't prepend ./ to the asar command if the asar executable isn't in pwd c++-side Involves the AddMusicK program itself in some way. not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#441 opened Jul 17, 2024 by jneen Loading…
Swap BCS/BEQ opcodes when checking the starman timer for restoration snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#436 opened Jun 23, 2024 by KungFuFurby Loading…
Set the MVOL DSP registers to $7F on song initialization spc-side Involves the SPC700 code.
#420 opened Jan 17, 2024 by KungFuFurby Loading…
Detect full SA-1 mapping usage c++-side Involves the AddMusicK program itself in some way. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#416 opened Dec 15, 2023 by KungFuFurby Loading…
2 tasks done
SPC-Side Optimization Collection 2 spc-side Involves the SPC700 code.
#412 opened Oct 31, 2023 by KungFuFurby Loading…
Revamped Readme documentation Improvements or additions to documentation not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#407 opened Oct 14, 2023 by AmperSam-git Loading…
Upgrade the maximum number of SFX instruments permitted spc-side Involves the SPC700 code.
#406 opened Oct 12, 2023 by KungFuFurby Loading…
Add the ability to carry SFX echo from song to song spc-side Involves the SPC700 code.
#373 opened Apr 21, 2023 by KungFuFurby Loading…
Conditioloops not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. spc-side Involves the SPC700 code.
#362 opened Feb 28, 2023 by Torchkas Loading…
Don't auto-create quantization/velocity bytes around loops addmusic405 Involves an adaptation that originates from Addmusic405. addmusicm Involves an adaptation that originates from AddMusicM. c++-side Involves the AddMusicK program itself in some way.
#352 opened Jan 26, 2023 by KungFuFurby Loading…
Skip merging notes and ties on past Addmusics addmusic405 Involves an adaptation that originates from Addmusic405. addmusicm Involves an adaptation that originates from AddMusicM. c++-side Involves the AddMusicK program itself in some way.
#351 opened Jan 26, 2023 by KungFuFurby Loading…
Add AddmusicM samples and sample groups addmusicm Involves an adaptation that originates from AddMusicM. documentation Improvements or additions to documentation spc-side Involves the SPC700 code.
#335 opened Oct 8, 2022 by KungFuFurby Loading…
Add Deep Loop Nesting support documentation Improvements or additions to documentation not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. spc-side Involves the SPC700 code.
#329 opened Sep 28, 2022 by KungFuFurby Draft
Add global volume fade snes-side Involves the 65816 code. May or may not be specific to Super Mario World. spc-side Involves the SPC700 code.
#298 opened Jun 3, 2022 by KungFuFurby Loading…
Add support for Codec's AMK Beta (parser version 3) c++-side Involves the AddMusicK program itself in some way. documentation Improvements or additions to documentation
#282 opened Apr 6, 2022 by KungFuFurby Draft
10 of 20 tasks
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