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Safe Start
| File location | f\safeStart |
| Enabled by default? | Yes |
| Enable/Disable in | init.sqf, description.ext |
| Runs on | server/client |
During the initial setup and planning phase of a mission, it may be helpful to prevent accidental friendly firing and team killing.
This component works by preventing players from damaging each other by setting players invulnerable for that time A timer will be displayed as a notification for all players during the start of a mission. The timer will count down until it reaches zero, then players will be able to resume firing.
Open the file description.ext, look for the following lines:
Open description.ext and find the following text:
class f_param_mission_timer
{
title = "$STR_f_param_mission_timer";
values[] = {0,30,60,90,120,150,180,240,300,360,420,480,540,600,900};
texts[] = {"$STR_f_param_mission_timer_off","0.5","1","1.5","2","2.5","3","4","5","6","7","8","9","10","15"};
default = 60;
};In the above text, change the default value from 60 to any other value from the values[] array.
This defines the number of seconds that the safe start is active.
Note that the values can only be integers (whole numbers).
Note: For more information on modifying parameters see: https://community.bistudio.com/wiki/Arma_3_Mission_Parameters and https://community.bistudio.com/wiki/Description.ext
If you want to disable this component entirely, set the default value to 0.
- Assign Gear
- Assign Gear AI
- Authorized Crew Check
- Briefing
- Casualties Cap
- Disable Thermals
- Dynamic View Distance
- E & E Check
- FCS
- Fire Team Member Markers
- Group Markers
- Group Join
- Map Click Teleport
- Medical System
- Mission Conditions
- Multiplayer Ending Controller
- Nametags
- Premount
- Radio
- Remove Body
- Safe Start
- Group ID
- Color Teams
- AI Skill
- Spectator
- Zeus Support