Releases
v1.3.0
v1.3.0 — Automation & Intelligence
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What's New in v1.3.0
MCP Integration Layer
New doc: docs/mcp-integrations.md — 34 verified MCP servers with tiered recommendations
7 skills enhanced with MCP Integration sections
Engine MCPs: godot-mcp (2.6K★), unity-mcp (7.5K★), unreal-mcp (1.6K★), blender-mcp (18K★)
New Skills
game-postmortem (384 lines) — 5-phase post-mortem with git stats preprocessing
game-market-research (405 lines) — 6-phase market research with TAM/SAM/SOM
Advanced Workflows
Shell preprocessing in game-start and game-sprint-plan
Named pipelines in game-team-orchestrator (4 definitions with JSON state)
5 new hooks: post-compact, subagent-track, instructions-validate, stop-failure, config-change
Skill Intelligence
All 31 skills modernized: version, model, effort, context, memory, disable-model-invocation
Persistent memory on producer, designer, creative-director
Trigger optimization: all descriptions rewritten for auto-invocation
Content Freshness
Godot 4.6.1, Unity 6.3 LTS (Havok change), UE 5.7 (Nanite Voxels, SWRT deprecation)
COPPA April 2026, Steam 3-tier AI disclosure, PEGI June 2026
EAA enforcement, ESA 24 tags, Apple Accessibility Nutrition Label
Stats: 31 skills | 11 hooks | 9 docs | 44 files changed | +3,480 lines
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