Releases: wispborne/TriOS
Releases · wispborne/TriOS
1.3.0-preview16
- Added
- Portrait Replacer
- Enable "Replace Mode", then drag'n'drop to replace.
- A new TriOS Companion Mod is required to perform the replacements at runtime, and will be installed automatically if missing.
- The only thing the Companion Mod does is do any portrait replacements you've specified. It has no impact on anything else.
- Import Mod Profiles and Modlists (contributed by hihahahalol)
- Copy your mod profile or list to the clipboard and send it to someone else.
- Copy someone else's and import it.
- Report A Bug
- New icon (hidable) to submit a bug report, optionally with a full screenshot.
- Menu option: Delete Mod (all versions)
- Added to multi-select menu as well (hold Control or Shift to select multiple mods).
- Export grid data (mods, ships, weapons) to csv.
- You may now set custom paths for more game folders: executable, mods, saves, and game data (core).
- Ship Viewer now has three options for showing spoilers; none, "show CODEX_UNLOCKABLE", and show all spoilers including .
- Weapon Viewer now shows OP.
- Added popup dialogs to Weapons and Ships that display full information.
- Option to have Favorited mods not pinned at the top of the mod list.
- If you use Fast Rendering, its custom vmparams file (
fr.vmparams) is now modified when you change RAM from within TriOS. - Warning if RAM settings are different across launcher config files (e.g. if you have 6gb for vanilla but only 4gb for Fast Rendering).
- Option to show only disabled mods on the Dashboard mod list.
- New fallback method of checking if game is running that uses
wmicif the main method (which requires a system JDK (not JRE) fails. - If "Check If game is running" has errors, they appear on Settings page.
- If
modNexusIdis present in a.versionfile butmodForumIdisn't, then the context menuOpen Forum Pagewill use the Nexus page instead.
- Portrait Replacer
- Fixed
- Ship Viewer filters not working.
- Custom launcher files are no longer hardcoded to use the game folder as their working directory.
- This fixes Fast Rendering, which launches using a .bat in the
starsector-corefolder.
- This fixes Fast Rendering, which launches using a .bat in the
- VRAM pie chart breaking after refreshing data.
- Theme selection menu is no longer a textbox.
- Changed
- Cleaned up search bar positioning on Ships and Weapons Viewer pages.
- CODEX_UNLOCKABLE ships are now hidden by default on the Ship Viewer.
- Cleaned up the Filter UI (icon in top-left) on the Ships and Weapons Viewer pages.
- Mac version now requires MacOS 13 (Ventura, released 2022).
- Log now waits to load until after mods are loaded in order to hasten startup.
- Some parts of the Ship and Weapon Viewer UI is persisted across restarts (buttons).
- Sorting by mod name now uses an "intuitive" sort (e.g. 'a', ' x', 'Z') instead of Starsector's sort (e.g. ' x', 'Z', 'a').
- Added a new column to the mod list to sort by mod load order.
- Context menus (right-click menu) is now slightly prettier.
- Cleaned up the "Clean up mods" dialog on Settings that lets you remove old versions of mods.
- Defaults to not removing currently-enabled mods now.
- More warnings around Direct Launch and how it might cause invisible ships on some PCs.
1.3.0-dev15
Tick Flutter version to fix build.
1.3.0-dev14
Warning if Check if Game Is Running fails. Added new fallback method of checking for Windows.
1.3.0-dev13
- Added
- Report A Bug
- New icon (hidable) to submit a bug report, optionally with a full screenshot.
- If you use Fast Rendering, its custom vmparams file (
fr.vmparams) is now modified when you change RAM from within TriOS (note: not tested because my Windows PC is broken). - Option to show only disabled mods on the Dashboard mod list.
- Report A Bug
- Fixed
- VRAM pie chart breaking after refreshing data.
1.3.0-dev11
Persist Ship/Weapon UI state.
1.3.0-dev10
Added info dialogs for ships/weps and cleaned up filters UI.
1.3.0-dev09
Ship Viewer now has three options for showing spoilers
1.3.0-dev08
Export to csv
1.3.0-dev07
Fixed launcher working directory.
Working on adding more custom paths.
1.3.0-dev06
Fixed very dumb smolId caching bug.