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Releases: wispborne/TriOS

1.3.0-preview16

29 Nov 16:01

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1.3.0-preview16 Pre-release
Pre-release
  • Added
    • Portrait Replacer
      • Enable "Replace Mode", then drag'n'drop to replace.
      • A new TriOS Companion Mod is required to perform the replacements at runtime, and will be installed automatically if missing.
        • The only thing the Companion Mod does is do any portrait replacements you've specified. It has no impact on anything else.
    • Import Mod Profiles and Modlists (contributed by hihahahalol)
      • Copy your mod profile or list to the clipboard and send it to someone else.
      • Copy someone else's and import it.
    • Report A Bug
      • New icon (hidable) to submit a bug report, optionally with a full screenshot.
    • Menu option: Delete Mod (all versions)
      • Added to multi-select menu as well (hold Control or Shift to select multiple mods).
    • Export grid data (mods, ships, weapons) to csv.
    • You may now set custom paths for more game folders: executable, mods, saves, and game data (core).
    • Ship Viewer now has three options for showing spoilers; none, "show CODEX_UNLOCKABLE", and show all spoilers including .
    • Weapon Viewer now shows OP.
    • Added popup dialogs to Weapons and Ships that display full information.
    • Option to have Favorited mods not pinned at the top of the mod list.
    • If you use Fast Rendering, its custom vmparams file (fr.vmparams) is now modified when you change RAM from within TriOS.
    • Warning if RAM settings are different across launcher config files (e.g. if you have 6gb for vanilla but only 4gb for Fast Rendering).
    • Option to show only disabled mods on the Dashboard mod list.
    • New fallback method of checking if game is running that uses wmic if the main method (which requires a system JDK (not JRE) fails.
    • If "Check If game is running" has errors, they appear on Settings page.
    • If modNexusId is present in a .version file but modForumId isn't, then the context menu Open Forum Page will use the Nexus page instead.
  • Fixed
    • Ship Viewer filters not working.
    • Custom launcher files are no longer hardcoded to use the game folder as their working directory.
      • This fixes Fast Rendering, which launches using a .bat in the starsector-core folder.
    • VRAM pie chart breaking after refreshing data.
    • Theme selection menu is no longer a textbox.
  • Changed
    • Cleaned up search bar positioning on Ships and Weapons Viewer pages.
    • CODEX_UNLOCKABLE ships are now hidden by default on the Ship Viewer.
    • Cleaned up the Filter UI (icon in top-left) on the Ships and Weapons Viewer pages.
    • Mac version now requires MacOS 13 (Ventura, released 2022).
    • Log now waits to load until after mods are loaded in order to hasten startup.
    • Some parts of the Ship and Weapon Viewer UI is persisted across restarts (buttons).
    • Sorting by mod name now uses an "intuitive" sort (e.g. 'a', ' x', 'Z') instead of Starsector's sort (e.g. ' x', 'Z', 'a').
      • Added a new column to the mod list to sort by mod load order.
    • Context menus (right-click menu) is now slightly prettier.
    • Cleaned up the "Clean up mods" dialog on Settings that lets you remove old versions of mods.
      • Defaults to not removing currently-enabled mods now.
    • More warnings around Direct Launch and how it might cause invisible ships on some PCs.

1.3.0-dev15

25 Oct 13:02

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1.3.0-dev15 Pre-release
Pre-release

Tick Flutter version to fix build.

1.3.0-dev14

21 Oct 02:44

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1.3.0-dev14 Pre-release
Pre-release

Warning if Check if Game Is Running fails. Added new fallback method of checking for Windows.

1.3.0-dev13

11 Oct 20:32

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1.3.0-dev13 Pre-release
Pre-release
  • Added
    • Report A Bug
      • New icon (hidable) to submit a bug report, optionally with a full screenshot.
    • If you use Fast Rendering, its custom vmparams file (fr.vmparams) is now modified when you change RAM from within TriOS (note: not tested because my Windows PC is broken).
    • Option to show only disabled mods on the Dashboard mod list.
  • Fixed
    • VRAM pie chart breaking after refreshing data.

1.3.0-dev11

30 Sep 03:11

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1.3.0-dev11 Pre-release
Pre-release

Persist Ship/Weapon UI state.

1.3.0-dev10

25 Sep 02:40

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1.3.0-dev10 Pre-release
Pre-release

Added info dialogs for ships/weps and cleaned up filters UI.

1.3.0-dev09

24 Sep 03:05

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1.3.0-dev09 Pre-release
Pre-release

Ship Viewer now has three options for showing spoilers

1.3.0-dev08

23 Sep 03:27

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1.3.0-dev08 Pre-release
Pre-release

Export to csv

1.3.0-dev07

16 Sep 13:09

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1.3.0-dev07 Pre-release
Pre-release

Fixed launcher working directory.

Working on adding more custom paths.

1.3.0-dev06

10 Sep 02:53

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1.3.0-dev06 Pre-release
Pre-release

Fixed very dumb smolId caching bug.