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1.4.0
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Added
Mod Categories
Assign one or more categories to a mod.
Group mods by category.
Add and edit categories.
Mod color tagging : show a color next to a mod's name as a mnemonic.
New UI layout that moves most buttons to a left sidebar.
Optional, enable it from the toolbar.
Mods page: new Header Styles: Line and Small Card.
Small Card is a shorter, more compact version of the previous mod group UI.
Right-click on a mod group (e.g. Enabled) and select Header Style.
Hullmod Viewer.
Dashboard: added edit button next to game launcher path to show that you can set a custom launch file (e.g. fr.bat).
Mods page: "Updates" group pinned to the top. May be configured/turned off.
Mods page: Right-click shortcut to view a mod's ships/weapons/hullmods/portraits.
Mods page: mod info tooltip on hovering the mod title.
Ships viewer: .skin files are now shown (e.g. Falcon (P)).
Ships/Weapons/Portraits Viewers: "# filters active" indicator.
Two new themes: Turkey (real), Pride.
Fixed
Enabling a mod could leave multiple mod versions enabled (introduced in 1.3.4).
Window position/size sometimes getting reset between restarts.
Light themes now suck slightly less and cleaned up a couple more themes.
Scroll position on theme selector menu would reset.
More cases of invalid json are now treated as valid, meaning more ships/weapons are loaded.
Changed
Removed JRE Manager.
Every Mikohime version uses a different file structure and installation method, which would require TriOS patches for compatibility.
TriOS supports setting custom launcher files (e.g. Miko_Rouge.bat).
It will automatically find launcher settings files and update them when you assign RAM allocation.
With vanilla now using Java 17, you no longer require a third-party performance mod like before.
tldr; install Mikohime/Fast Rendering without TriOS, then set the custom launcher file on the TriOS Settings page, and use TriOS to assign RAM.
Mods page: Clicking the version button now immediately enables/disables a mod, rather than opening a mod version menu.
New sub-button will open the version menu instead.
Mods page: Groups have a more readable font.
VRAM Estimate on Mods page hides the exact VRAM estimates unless you hover over the VRAM column.
The new, smaller mod group UI made it look very messy with so many numbers visible.
Ships/Weapons Viewers: Moved some filters on the toolbar into the filter panel.
Mods page: When hovering a mod name, show mod info tooltip.
Ships/Weapons Viewers: Images smaller than the display area won't be scaled up by default.
Improved error message when downloading a mod actually downloads a text file.
Improved notification behavior even more.
Ship Viewer: ship icons are less blurry.
Too many other tiny tweaks to list.
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