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1.4.0

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@github-actions github-actions released this 01 Apr 03:23
  • Added
    • Mod Categories
      • Assign one or more categories to a mod.
      • Group mods by category.
      • Add and edit categories.
    • Mod color tagging: show a color next to a mod's name as a mnemonic.
    • New UI layout that moves most buttons to a left sidebar.
      • Optional, enable it from the toolbar.
    • Mods page: new Header Styles: Line and Small Card.
      • Small Card is a shorter, more compact version of the previous mod group UI.
      • Right-click on a mod group (e.g. Enabled) and select Header Style.
    • Hullmod Viewer.
    • Dashboard: added edit button next to game launcher path to show that you can set a custom launch file (e.g. fr.bat).
    • Mods page: "Updates" group pinned to the top. May be configured/turned off.
    • Mods page: Right-click shortcut to view a mod's ships/weapons/hullmods/portraits.
    • Mods page: mod info tooltip on hovering the mod title.
    • Ships viewer: .skin files are now shown (e.g. Falcon (P)).
    • Ships/Weapons/Portraits Viewers: "# filters active" indicator.
    • Two new themes: Turkey (real), Pride.
  • Fixed
    • Enabling a mod could leave multiple mod versions enabled (introduced in 1.3.4).
    • Window position/size sometimes getting reset between restarts.
    • Light themes now suck slightly less and cleaned up a couple more themes.
    • Scroll position on theme selector menu would reset.
    • More cases of invalid json are now treated as valid, meaning more ships/weapons are loaded.
  • Changed
    • Removed JRE Manager.
      • Every Mikohime version uses a different file structure and installation method, which would require TriOS patches for compatibility.
      • TriOS supports setting custom launcher files (e.g. Miko_Rouge.bat).
      • It will automatically find launcher settings files and update them when you assign RAM allocation.
      • With vanilla now using Java 17, you no longer require a third-party performance mod like before.
      • tldr; install Mikohime/Fast Rendering without TriOS, then set the custom launcher file on the TriOS Settings page, and use TriOS to assign RAM.
    • Mods page: Clicking the version button now immediately enables/disables a mod, rather than opening a mod version menu.
      • New sub-button will open the version menu instead.
    • Mods page: Groups have a more readable font.
    • VRAM Estimate on Mods page hides the exact VRAM estimates unless you hover over the VRAM column.
      • The new, smaller mod group UI made it look very messy with so many numbers visible.
    • Ships/Weapons Viewers: Moved some filters on the toolbar into the filter panel.
    • Mods page: When hovering a mod name, show mod info tooltip.
    • Ships/Weapons Viewers: Images smaller than the display area won't be scaled up by default.
    • Improved error message when downloading a mod actually downloads a text file.
    • Improved notification behavior even more.
    • Ship Viewer: ship icons are less blurry.
    • Too many other tiny tweaks to list.