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RobotWin Studio unifies circuit simulation, robot mechanics, and world physics into a single deterministic pipeline. When complete, a robot built and tested in simulation will produce sensor/servo behavior and telemetry that closely matches the real-world build, combining a Unity front end with a C# CoreSim and a C++ physics/firmware stack.
A realistic Unmanned Ground Vehicle (UGV) simulator built in Unity with full ROS2 bridge support. Includes Ackermann steering model, configurable sensors (LiDAR, Camera, IMU, GPS, wheel encoders), TF publishing, and deterministic simulation for reproducible rosbag recordings.