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This PR is now ready for review. A small detail remains, only for the test I added: promotions are not considered valid SAN moves, hence the test does not include moves like "a8=Q". But those moves are handled correctly, and everything is functional as far as I can tell. Poke @jordanbray! :) |
The file is returned in lowercase, because this is used for the PGN string
The game can be transcribed as a PGN string. Ambiguous moves, promotions and checks are all handled.
Ten0
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Sep 21, 2024
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| pgn: String, | ||
| move_number: usize, |
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both start_pos and all moves are in Game, so it doesn't look like it also always needs to store the PGN: if people use this Game struct for anything else, this is extra useless cost.
These should probably just be local variables of the Display implementation.
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#69