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CompProjectileVFX
flango edited this page Apr 28, 2023
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4 revisions
Allows you to add some flecks (see FleckProps) and spins to your projectiles.

<comps>
<li Class="flangoCore.CompProperties_ProjectileVFX">
<rotating>true</rotating>
<rotationSpeed>10</rotationSpeed>
<counterClockwise>true</counterClockwise>
<flecks>
<li>
<fleckDef>BlastFlame</fleckDef>
<intervalTicks>1</intervalTicks>
<scaleRange>0.2~0.5</scaleRange>
<offset>(0,0,0)</offset>
<randomRotation>true</randomRotation>
</li>
</flecks>
</li>
</comps>🦩 Home
🚧 - 404 Page not found.
🖼 - Preview needed.
🟡 - Works but has some TODOs.
🟠 - Basic functionality implemented.
🔴 - Not working properly.
❓ - Not tested.
🟡 Should recode some stuff 🟡
🟠 WIP, work/kill XP gain not implemented 🟠
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🚧Give Hediff Severity Extended (aka Autobong)
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Weapon Animations 🟡 (Not included)