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Using the VRSS Simulator

DarkyyBoi edited this page Jul 18, 2022 · 3 revisions

Once loaded into the simulator, you should find yourself in front of the main menu screen allowing you to choose which scene to load or to exit it.

UI Interaction

Interacting with any UI feature requires you to aim with either controller and pressing Button.One once the ray interactor changes colour.

For example, using the right controller this would be the A Button.

Some UI panels will be unpinnable from world space, just like much of the standard Quest UI except it must be gripped using the PrimaryHandTrigger on the side of a controller when the ray interactor is targeting and turns green.

User Movement And Interaction

User Movement is mostly controlled using both thumbsticks and index triggers to control motion and orientation. User Interaction is mostly controlled by pressing buttons during a ray interaction. This applies to both UI interaction and scene interaction where a user may grab a Celestial object.

Controller Input Output
Right Axis2D.PrimaryThumbstick Rotate Player
Right Button.PrimaryThumbstick Ascend
Right Axis1D.PrimaryIndexTrigger Throttle
Right Button.One Interact w/ UI OR Move Object Inwards
Right Button.Two Move Object Outwards
Right Axis1D.PrimaryHandTrigger Grab Object
Right
Left Axis2D.PrimaryThumbstick Move Player In Direction of User's Face
Left Button.PrimaryThumbstick Descend
Left Axis1D.PrimaryIndexTrigger Brake
Left Button.One Interact w/ UI
Left Button.Two
Left Axis1D.PrimaryHandTrigger Grab Object
Left