Skip to content

Bump leafwing-input-manager from 0.10.0 to 0.11.2#23

Open
dependabot[bot] wants to merge 1 commit intomainfrom
dependabot/cargo/leafwing-input-manager-0.11.2
Open

Bump leafwing-input-manager from 0.10.0 to 0.11.2#23
dependabot[bot] wants to merge 1 commit intomainfrom
dependabot/cargo/leafwing-input-manager-0.11.2

Conversation

@dependabot
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Dec 4, 2023

Bumps leafwing-input-manager from 0.10.0 to 0.11.2.

Changelog

Sourced from leafwing-input-manager's changelog.

Version 0.11.2

  • fixed a bug with mouse motion and mouse wheel events being improperly counted
    • this was pre-existing, but dramatically worsened by the release of Bevy 0.12.1

Version 0.11.1

  • bevy_egui integration and the egui feature flag have been added back with the release of bevy_egui 0.23.

Bugs

  • A disabled ToggleActions of one Action now does not release other Action's inputs.

Version 0.11.1

  • bevy_egui integration and the egui feature flag have been added back with the release of bevy_egui 0.23.

Version 0.11

Known issues

  • bevy_egui integration and the egui feature flag have been temporarily removed to ensure a timely release
  • gamepad input mocking is not completely functional due to upstream changes: see #407
    • additional experiments and information would be helpful!

Bugs

Known issues

  • bevy_egui integration and the egui feature flag have been temporarily removed to ensure a timely release
  • gamepad input mocking is not completely functional due to upstream changes: see #407
    • additional experiments and information would be helpful!

Breaking Changes

  • The UserInput::insert_at method has been removed: build this abstraction into your input binding menus if desired.
  • InputMap::iter() now returns a simple iterator of (action, input) pairs
    • As a result, the InputMap::iter_inputs method has been removed.
  • The InputMap::remove_at API now returns Some(removed_input), rather than just a bool.
  • The serialization format for InputMap has changed. You will need to re-generate your input maps if you were storing these persistently.

Enhancements

  • Added DeadZoneShape for DualAxis which allows for different deadzones shapes: cross, rectangle, and ellipse.
  • Added sensitivity for SingleAxis and DualAxis, allowing you to scale mouse, keypad and gamepad inputs differently for each action.
  • Added a helper from_keys to VirtualAxis to simplify creating one from two keys

Usability

  • Added block_ui_interactions feature flag; when on, mouse input won't be read if any bevy_ui element has an active Interaction.

... (truncated)

Commits
  • 1617f40 0.11.2 release (#420)
  • efcc6ba Fix mouse input events being read multiple times (#418)
  • 1e68d8b Update itertools requirement from 0.11 to 0.12 (#417)
  • 3905f42 Adding an examples that implements a twin stick controller, with MKB/gamepad ...
  • aa5a83e Adding an example that uses an ActionState Resource (#413)
  • 6d98b8e Remove petitset dependency (#400)
  • 42b0b21 Fix ToggleActions from releasing other action's inputs (#410)
  • 4091c27 Add back bevy_egui to LWIM 0.11 (#409)
  • fc45e20 Update for Bevy 0.12 (#408)
  • fc3e348 Add VirtualAxis::from_keys Helper (#397)
  • Additional commits viewable in compare view

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [leafwing-input-manager](https://github.com/leafwing-studios/leafwing-input-manager) from 0.10.0 to 0.11.2.
- [Changelog](https://github.com/Leafwing-Studios/leafwing-input-manager/blob/main/RELEASES.md)
- [Commits](Leafwing-Studios/leafwing-input-manager@v0.10.0...v0.11.2)

---
updated-dependencies:
- dependency-name: leafwing-input-manager
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Dec 4, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

dependencies Pull requests that update a dependency file

Projects

None yet

Development

Successfully merging this pull request may close these issues.

0 participants