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57 changes: 57 additions & 0 deletions src/SB/Game/zEntPlayerBungeeState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -356,6 +356,15 @@ namespace bungee_state
class hanging_state_type : public state_type
{
public:
struct cb_cache_collisions
{
xSphere& o;
ent_info* ent_cache;
S32& ent_cache_size;

S32 operator()(xEnt&, xGridBound&);
};

xVec3 loc;
xVec3 vel;
xVec3 last_loc;
Expand Down Expand Up @@ -431,6 +440,9 @@ namespace bungee_state
F32 kinetic_energy(F32 v) const;
F32 find_spring_min(F32 min_dist, F32 max_dist, F32 gravity, F32 damp) const;

void start_detaching();
void calc_drop_off_velocity(xVec3& v, const xVec3& from, const xVec3& to, F32 g, F32 t);
void render();
F32 spring_energy(F32 x, F32 v, F32 k, F32 g, F32 xc) const;
};
void hanging_state_type::on_tweak_collision(const tweak_info& ti)
Expand Down Expand Up @@ -820,6 +832,51 @@ namespace bungee_state
zEntPlayerCollTrigger(&globals.player.ent, &sc);
}

void hanging_state_type::calc_drop_off_velocity(xVec3& v, const xVec3& from,
const xVec3& to, F32 g, F32 t)
{
v = (to - from) * (1.0f / t);
v.y = 0.5f * g * t + v.y;
}

void hanging_state_type::render()
{
render_player(TRUE);
}

S32 hanging_state_type::cb_cache_collisions::operator()(xEnt& ent, xGridBound& bound)
{
xCollis coll;

if (!(ent.chkby & 0x10) || !(ent.penby & 0x10))
{
return 1;
}

coll.flags = 0x0;
xSphereHitsBound(&o, &ent.bound, &coll);

if (!(coll.flags & 0x1))
{
return 1;
}

if (ent.collLev == 0x5)
{
xSphereHitsModel(&o, ent.model, &coll);
if (!(coll.flags & 0x1))
{
return 1;
}
}

ent_info& cache_item = ent_cache[ent_cache_size];
cache_item.ent = &ent;
cache_item.hits = 0;
ent_cache_size++;

return 1;
}
} // namespace

void load(class xBase& data, class xDynAsset& asset, unsigned long)
Expand Down