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RTG
akadata edited this page Feb 14, 2026
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2 revisions
RTG (graphics) uses a Picasso96-style framebuffer backed by host memory.
Paths:
platforms/amiga/rtg/platforms/amiga/rtg/readme.md
Build flags:
-
make USE_RAYLIB=0to disable RTG/raylib.
RTG memory is typically mapped into a high address space region (e.g. 0x70010000+).
Current note:
- RTG is working, but there is a known window-decoration issue still being resolved.