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Inferno MOD Features
You can trigger shortcut commands by typing them directly on your keyboard during the game.
If you want to customize the shortcuts, you can do so in the InfernoMod_Command.conf file.
Typing allon will activate all enabled features at once.
You can control what gets activated via InfernoMod_AllOn.conf.
Command: chaos
Nearby civilians will become armed and start attacking!
Sometimes this might break missions if a key NPC is affected. If that happens, exclude them from the chaos targets.
Hold "Run" and "Jump" at the same time.
Your character will float upward like there's low gravity.
Command: armor
Fully restores your health and armor when you respawn or start a mission.
Also maxes out your skill meter.
Command: autoheal
If you avoid taking damage for a while, your health will gradually refill.
Command: bond
Switch to "unarmed" while in a vehicle and press "shoot" to launch RPGs from the car.
Careful not to blow yourself up!
Press the "Horn" and "Exit Vehicle" buttons at the same time to forcibly launch yourself out of the car.
Command: moveto
Teleport to a location marked on the map.
You’ll usually end up stuck underground — that’s normal 😅
When your health gets low, the screen will flash red to warn you.
Command: ainc
Grants temporary invincibility.
Boosts your vehicle with crazy speed. There's a cooldown after use.
Gamepad:
- While driving, press "Accelerate", "Handbrake", and "Crouch" together.
- Hold "Horn" while activating for a reverse boost.
- Push the left stick up/down while boosting for jump nitro.
Keyboard:
- While driving, press
W,X, andSpaceat the same time. - Hold
Ewhile boosting for reverse nitro. - Hold
Left Shiftwhile boosting for jump nitro.
Command: cnitro
Civilians driving nearby cars will suddenly speed up like maniacs.
Command: runaway
Civilians drive wildly and unpredictably.
Sometimes other mods override this, so it might not be obvious when it's active.
Command: robber
Civilians will try to hijack nearby cars.
Again, other features might override this.
Command: vbomb
Nearby vehicles will suddenly catch fire and eventually explode.
Command: carmy
Civilians parachute in from the sky.
Combine this with Chaos Mode for full madness!
Command: fulton
Attack civilians or vehicles with fists or a taser to "Fulton" them away.
You can recall them later using F9 or F10.
To play sound effects during this, place the following .wav files in scripts/InfernoSEs:
ped.wavmove.wav
While in a vehicle, honk the horn three times in quick succession to force nearby pedestrians into your car. Occasionally, they may even try to take the driver’s seat.
Command: batman
Adds special effects to melee weapons:
- Bat: Massive explosion. Instant kill.
- Knives: Ignites target.
- Golf Club / Pool Cue: Sends target flying.
- Hammer: Causes an earthquake.
- Fists or others: Electric shock.
Command: abomb
Jets constantly fly overhead and bomb the area.
Fun fact: The pilot is Lamar.
Command: cheli
Civilians pilot helicopters and harass the player with attacks.
Command: meteo
Meteors (RPGs) rain down around the player.
Sometimes it’s just fireworks. You’ll see a warning before each impact.
Command: snax
All nearby cars go totally berserk and ignore the laws of physics.
Compared to cnitro, this is much crazier and always activates properly.
When using "Random" mode, effects will apply to random vehicles — good for balance.
Modes:
- Low: A bit fast
- Middle: Faster
- High: Very fast
- Max: Insane
- Random: Randomly selects cars for the effect
Play a sound when you die.
Drop .wav files into scripts/Pichun and one will be picked at random.
Shows what killed you when you die.
Shows a health bar for your current vehicle:
- Red: Fuel tank (explodes at 0)
- Blue: Car body (does nothing)
- Green: Engine (prone to stall below 0)
- Yellow: Timer to explosion after fire starts
Command: killme
Kills the player instantly. Useful if you're stuck or softlocked.
Hold "Stealth" + "Jump" to go limp like a ragdoll.
Command: sbgm
Plays a random .wav from scripts/SpecialAbilityBgm during Trevor’s skill activation.
Command: swanted / nowanted
Suppresses low-level wanted stars (default: level 1).
Also includes a force-clear option.
Command: ccutscene
During cutscenes, this feature makes the behavior of nearby pedestrians completely chaotic. It carries a risk of crashing, so it is disabled by default.
Pure chaos. Anything can happen.
Check here for details: https://github.com/TORISOUP/GTAV_InfernoScripts/wiki/Parupunte-Effect-List
Streaming-friendly mode for audience interaction.