Update project to Godot 4.5#199
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limbonaut merged 1 commit intoSirRamEsq:masterfrom Oct 27, 2025
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- Update GitHub workflow to use Godot 4.5.1-stable for unit tests
- Update GUT
- Fix failing unit test: `get_child_count()` now reports and additional
child added by GUT, which caused the test to fail.
- Disable new "push_error" detection because it breaks some tests and
is prone to break more tests in the future without adding much
benefit.
limbonaut
approved these changes
Oct 27, 2025
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get_child_count()now reports and additional child added by GUT, which caused the test to fail.