0.3.2
Fixes
-
Fixed Raw Tables loading too early, causing them to not apply changes properly.
-
Fixed some blueprint properties not applying correctly after 0.3.0 like
JumpMaxCountin any Pal blueprint for example. -
Temporary fix for
DT_PassiveSkill_Mainnot applying changes properly. Full fix will have to wait forFScriptMapHelperimplementation.