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Rework and improvements #15
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Conversation
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@SwissalpS @Niklp09 (request reviewers isn't working) |
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I love the way inv list and order is restored now. Edit: *bones vanished: they stacked onto other bones that were in main inv. |
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Ah, that's a |
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If it is easier to check first and only use armor.equip() if slot isn't already occupied. |
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I found a better solution: minetest-mods/3d_armor#166 |
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I was wondering .... if entities used detached inventories couldn't we then use the same functions for nodes and entities when it comes to formspec and item movement checks? |
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Just checked the fallback mode for now, looks good. |
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have you considered making obituary flamable? |
Big PR with lots of changes, testing will be needed before merging.
bones_fallback_modesetting to change behavior when bones can't be created. Add option to disable item drops while bones_mode=bones #8bones_pickupas a setting to disable.Closes #9, fixes #5, fixes #4.