Releases: NotVoosh/renodx
Releases · NotVoosh/renodx
RenoDX Snapshot Build
Features
- hollowknight-silksong: fix gamut compression with hue clip (Carlos Lopez)
- silenthillf: adjust defaults, add gamut mapping, disable sliders with vanilla #409 (Musa Haji)
- re4remake: use ReinhardPiecewiseExtended #409 (Musa Haji)
- re7-2r-3r-village: use ReinhardPiecewiseExtended #409 (Musa Haji)
- baldursgate3: add ReinhardPiecewiseExtended #409 (Musa Haji)
- dyinglight: various lighting, effects, and tonemapping improvements #409 (Musa Haji)
- dyinglight: add lens flare clamp, adjust defaults #409 (Musa Haji)
- silenthillf: add lilium rcas #409 (Musa Haji)
- silenthillf: adjust ACES midgray matching #409 (Musa Haji)
- shaders: add float elipsons, max, and linear normalization (Carlos Lopez)
- shaders: add HermiteSplineRolloff (Carlos Lopez)
- shaders: add float3 math::Rescale (Carlos Lopez)
- shaders: add float pq encode/decode (Carlos Lopez)
- shaders: add hermite spline to renodrt (Carlos Lopez)
- shaders: add lut sampling max_channel and gamut compress (Carlos Lopez)
- batmanak: update renodrt to hermite spline, fix gamma correction (Carlos Lopez)
- madmax: update tonemap to hermit spline #428 (Steve161803)
- journey: update tonemap to hermit spline #428 (Steve161803)
- borderlandsgotyenhanced: update tonemap to hermit spline #428 (Steve161803)
- specopstheline: update tonemap to hermit spline #428 (Steve161803)
- kingdomcome2: Rework mod #431 (Mohanned Hassan)
- kingdomcome2: Add exposure curve #431 (Mohanned Hassan)
- kingdomcome2: Disable GT tonemapper #431 (Mohanned Hassan)
- kingdomcome2: Change tonemapper to Hermite Spline #431 (Mohanned Hassan)
- unrealengine: Add reanimal lutbuilder #420 (Mohanned Hassan)
- robocoproguecity: add new lutbuilder, use midgray matching #414 (Musa Haji)
- robocoproguecity: add baked lut lutbuilder and new output shader, set vanilla+ to default #414 (Musa Haji)
- robocoproguecity: add cracked screen shader, clamp peak with sdr tonemap #414 (Musa Haji)
- robocoproguecity: add black clip
OVERRIDE_BLACK_CLIP#414 (Musa Haji) - robocoproguecity: add scRGB composite shader #414 (Musa Haji)
- robocoproguecity: add more lutbuilders #414 (Musa Haji)
- robocoproguecity: add 10bit dithering to rest of lut sample shaders #414 (Musa Haji)
- robocoproguecity: add intermediate ui compositing shader, change folder structure #414 (Musa Haji)
- robocoproguecity: add hue correction, use darktodim(), only use bluecorrect for vanilla, apply desaturation to aces #414 (Musa Haji)
- robocoproguecity: add startup videos #414 (Musa Haji)
- robocoproguecity: add lut strength and scaling, adjust ACES #414 (Musa Haji)
- robocoproguecity: adjust UI blending #414 (Musa Haji)
- robocoproguecity: add luminance gamma correction and scaling #414 (Musa Haji)
- robocoproguecity: fix intermediate UI blending #414 (Musa Haji)
- robocop: overwrite original with rogue city folder, add gamut mapping and adjust ACES #414 (Musa Haji)
- robocop: gamut map lut output, use improved restoresaturationloss() #414 (Musa Haji)
- robocoproguecity: adjust shadows behavior #414 (Musa Haji)
- robocoproguecity: use gamut compression and decompression, clamp negatives after tonemap #414 (Musa Haji)
- robocoproguecity: move gamma correction to lutbuilder #414 (Musa Haji)
- mgsdelta: clamp negatives in AP1, adjust exposure match, fix chrominance #421 (Musa Haji)
- unrealengine: add outer worlds 2 lutbuilders (clshortfuse#430) #430 (lazorr410)
- smashbrosultimate: Add game (clshortfuse#434) #434 (Ritsu)
- cronosthenewdawn: rewrite as full renodx build with black floor fix (clshortfuse#417) #417 (Ersh)
- unityengine: upload (Voosh)
- unityengine: update...
RenoDX Nightly Build 20260414
nightly-20260414 feat(guildwars2): fix defines
RenoDX Nightly Build 20260413
nightly-20260413 feat(guildwars2): fix defines
RenoDX Nightly Build 20260412
nightly-20260412 feat(guildwars2): fix defines
RenoDX Nightly Build 20260411
nightly-20260411 feat(guildwars2): fix defines
RenoDX Nightly Build 20260410
nightly-20260410 feat(guildwars2): fix defines
RenoDX Nightly Build 20260409
nightly-20260409 feat(guildwars2): fix defines
RenoDX Nightly Build 20260408
nightly-20260408 feat(guildwars2): fix defines
RenoDX Nightly Build 20260407
nightly-20260407 feat(guildwars2): fix defines
RenoDX Nightly Build 20260406
nightly-20260406 feat(guildwars2): fix defines