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Pull requests: KentHaeger/SaveOurShip2
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Compatibility with VFE Insectoids 2, made Harmony Patch handle
#97
opened Jan 11, 2025 by
Bqr1s
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Added null checks for everything in Harmony patch on no Royanty ending
#96
opened Jan 10, 2025 by
Bqr1s
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Support wall attachments on unpowered hull (XML) and on inacive sides of
#93
opened Jan 8, 2025 by
Bqr1s
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For scanned ships and derelicts, source mod will be shown if they are
#89
opened Dec 17, 2024 by
Bqr1s
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Fixed enemy boarding party arrival for when Ship map physics = off:
#86
opened Dec 9, 2024 by
Bqr1s
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Performance fix: get rid of GetRoom called on every redraw of shuttle
#84
opened Dec 3, 2024 by
Bqr1s
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Unfog Landed Ship (Charlon Whitestone) as it won't unfog completely
#81
opened Nov 30, 2024 by
Bqr1s
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Disallow Royalty ending quest to be generated for space map
#80
opened Nov 30, 2024 by
Bqr1s
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Fixed map size for ship/station start to be taken from actual new game settings.
#77
opened Nov 29, 2024 by
Bqr1s
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Job giver fix: won't give job to reload torpedo tube of other faction,
#76
opened Nov 27, 2024 by
Bqr1s
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Adaptive Storage Compatibility implemented: on ship move, TotalSlots …
#74
opened Nov 27, 2024 by
Bqr1s
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Fixed pawns and mechs frozen after they were teleported avay from ship move target area.
#72
opened Oct 15, 2024 by
Bqr1s
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Suppressed 2 wrong warnings: need meal source in space and need batteries when have ship capacitors.
#69
opened Oct 15, 2024 by
Bqr1s
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Fix: outer airlocks don't flick on landed ships, as they are not doors between vacuum and airtight rooms in this case.
#68
opened Oct 15, 2024 by
Bqr1s
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Some kids learning needs don't work in space. So, disable them on space maps.
#66
opened Sep 25, 2024 by
Bqr1s
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