Added Kill all enemies on map command#91
Open
Bqr1s wants to merge 126 commits intoKentHaeger:unstablefrom
Open
Added Kill all enemies on map command#91Bqr1s wants to merge 126 commits intoKentHaeger:unstablefrom
Bqr1s wants to merge 126 commits intoKentHaeger:unstablefrom
Conversation
false and extenders never available to extend.
some ships had wall light atached to other building, not the building their parent property said. This is illegal, as causes power net update failure followed by ship cache failure. This commit fixes CargoFirefly. Along with major CR update related to their shuttles
apply to ship-to ship (=map-to-other-map) weapons, beause caused issues for shuttle laser firing within map
properlocation, fixing it's parent
Changed projectile correction with simplified hit detection to only
Timeout for strship bow, so sthat it does not apper too often in scan
Fixed a fatal typo in outerdoor property caching that made it always
Fixed ship generation too easily getting into fallback 0 with 1.3 max…
Fix satellites generating with duplicate hull plating in one tile
world comp Ship map comp also includes small fix for airlock beams working in space physics, they used to be unsupported and pawnf from there went to graveyard map on ship move.
Added missing change in comp scanner, also moved Blackbox timeout to
weapon has notabble more than 60 (1 tile/tick) speed and not has huge explosion radius to hide hit inaccuracy in that case.
Changed sppedd for ground laser as Vese engine does not like when
Fix error preventing non-personal shutles spawning on enemy ships
Support larger map size for enemy ships.
Fixed math to rely on ship def size and offset
date with Ideology and allowed dryads to join, which instantly leave, which is wired. Fixed that.
Harmony patch disallowing archo eanimals to randomly join was not up to
maps. This is the least that could be done to allow players raise kids on spaceships investing time in their learning and get a desired reward for that. Ideally, mihgt have new learning types in space.
Patch checks if combat extended is in the modlist. If not, it then patches archotech lungs to provide 0.5 ToxicEnviromentResistance to protect against effects such as lung rot.
archotechlungNoCEfix
won't punch roofs, slower vehicles won't land ontop of faster ones. Will arrive somewhat grouped together.
Fixed enemy boarding party arrival for when Ship map physics = off:
Checks if CE is installed. If not, adds appropriate toxgas immunity to SOS2 EVA helms.
NoCEHelmToxGasImmunity
not part of Save Our Ship 2 mod.
For scanned ships and derelicts, source mod will be shown if they are
1. Fixed yellow error on loading turrets - they were added with null upgrade key 2. Fixed shield not appearing on player shulltle after save/load. 3. Heat net thing not fixed yet, but for now heatsink, cloaking device and shields temporary disabled for enemy shuttles - won't generate. No 3 results in can play a battle with Strike carrier, either retreating or accepting shutlles arrival in combat several times, without red log errors related to shuttlers. Which improves playablity a lot. Until heat net for shuttle fixed.
Vehicle fixes:
Adsd missing member copying to shuttle turret copy-like constructor.
Quick fix for overencumbered shyuttles launch
Added Kill all enemies on map command
…illAllCommandForUnstable
KentHaeger
pushed a commit
that referenced
this pull request
Jun 11, 2025
Commit to make PR, from old fix contributed to other branch
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
No description provided.