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feat(isometric): add faint moonlight during nighttime#7893

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h0lybyte merged 1 commit intodevfrom
trunk/moonlight-1773192853
Mar 11, 2026
Merged

feat(isometric): add faint moonlight during nighttime#7893
h0lybyte merged 1 commit intodevfrom
trunk/moonlight-1773192853

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Summary

  • Night illuminance changed from 0 to 15 lux (~0.2% of daytime peak) for a subtle directional moonlight
  • Moon direction set to near-overhead with slight offset for soft shadows
  • Uses the existing cool-blue light color (0.4, 0.45, 0.65) that was already defined but previously inactive

Test plan

  • cargo check -p isometric-game compiles cleanly
  • Visual verification: nighttime scene shows faint blue-tinted directional light

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github-actions bot commented Mar 11, 2026

Dependency Review

✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.

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@h0lybyte h0lybyte force-pushed the trunk/moonlight-1773192853 branch 2 times, most recently from f18d900 to 9e34414 Compare March 11, 2026 03:33
Set night illuminance to 15 lux (vs 8200 peak daytime) with a
near-overhead direction so the existing cool-blue light color
produces a subtle directional glow and soft shadows at night.
@h0lybyte h0lybyte force-pushed the trunk/moonlight-1773192853 branch from 9e34414 to e73b054 Compare March 11, 2026 03:36
@h0lybyte h0lybyte merged commit 1467355 into dev Mar 11, 2026
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@h0lybyte h0lybyte deleted the trunk/moonlight-1773192853 branch March 11, 2026 03:37
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