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Releases: Ho11ow1/FlowKit

FlowKit v1.3.1

31 Aug 15:02
bdb20a1

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Fix:

  • fixed PrefabLib prefabs [ invalid script ] and [ no mono behaviour found ]

FlowKit v1.3.0

24 Aug 16:57

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What's Changed

  • Multiple method renames for simplicity
  • Property renames
  • Combined internal methods for less code to maintain
  • Refactored function parameter order
  • FlowKitEngine now only collects components from it's direct children
  • Corrected internal detection speed avoiding potential invalid array indexing

What's New

  • Various Prefab types found under PrefabLib ranging from General purpose prefabs to DatingSim and RPG elements
  • FlowKitEngine now holds public properties to allow for access to it's collected child components
  • Visibility methods on Buttons now also affect the Text inside of the button if it exists (Only on Set & Reset)
  • Created more methods across the board for better control
  • Implemented better parameter checking for safety

What's next

  • Uploading FlowKit to the Unity Package Manager Registry
  • Whatever comes to mind

FlowKit v1.2.0

27 Jul 16:04

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What's Changed

  • Split the Core API into sub modules accessed through properties like classes
  • Improved method documentation
  • Improved checks to limit possible errors
  • Updated [ Extras ] to showcase how the new API looks

What's New

  • Created ColorCyle method for text allowing for easy colorCycling effects such as flickering
  • Reworked editor tooling from Code Examples to Live Preview (Currently only supports simple animations & a Linear curve)
  • Implemented Set methods across all animations
  • Upon trying to access an element that does not exist, FlowKit will now silently return instead of throwing an error

What's next

  • Preset objects such as counters / timers allowing for easier and quicker development
  • 2D & 3D shader (Planned but may take a few versions)

FlowKit v1.1.0

08 Jul 16:34

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What's Changed

  • Reworked core functionality on [ Transition, Scale, Rotate ]
  • Renamed Tween -> FlowKitEngine
  • Improved method documentation

What's New

  • Implemented queue system for complex single-element sequences
  • Created Extras/ example for new users, plus Additional_Notes.txt useful for everyone
  • Implemented new Reset{x} methods to revert an element's {x} back to it's original in-inspector values [Where x = Transition | Scale | Rotate]

What's next

  • Reworked editor tooling allowing for live preview, discontinuing code examples
  • More text based effects
  • 2D & 3D shader (Planned but may take a few versions)

FlowKit v1.0.0 - Initial usability

18 Jun 21:25

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🎉Highlights

  • Core Animation API via Tween.cs
    • Single entry for all 2D UI animations
  • Modular .asmdef setup
    • Fast import and clean seperation across all assemblies
  • Clean architecture
    • Easy to grasp namespace-based design with clear seperation of concerns
  • Apache 2.0 licensing
    • Fully open-source and permissive license - Free to use, modify, extend

🔜What's next

  • Custom 2D & 3D shaders
  • Improved In-editor tooling