π I'm a software Engineer / Developer & CS Student who's passionate about clean code and efficient solutions
π‘ Detailed Expertise
- Systems Programming:
- Experienced in memory management, data structures, and algorithm implementations across all languages
- Game Development:
- Skilled in 2D Unity development including scripting, physics, UI and scene structure/management
- Web Development:
- Strong foundation in modern frontend development with responsive design principles
π― Learning Focus
- Advanced Game Development:
- Advanced ability driven player and enemy movement
- Enemy AI & combat mechanics
- Seamless transitions
- Programming Language Mastery:
- Binary data extraction in C#
- Working with the Minecraft Fabric API
- Clean & Simple Java project structure
- FlowKit: A lightweight and flexible animation toolkit for Unity UI and visual effects
- UnityGameDecompiler: A Unity decompiler built for game analysis & modding
- BAcraft: A Blue Archive inspired minecraft mod built with the Fabric API

