Releases: FragileDeviations/MabelsShaders
Releases · FragileDeviations/MabelsShaders
v1.13.3 - Example Scene
Changed Shaders
SLZ Toon
- Added SLZ Toon Transparent
- Added SLZ Toon Alpha Clip
Other Changes
Example Scene
- Added an example scene showing various shaders purposes.
v1.13.2 - Local Filter Optimization
Changed Shaders
Local Filters
- Heavily optimized usage of Opaque Texture
- Swapped to keywords to optimize further
- Made custom inspector look nicer
- Added VoronoiDistort
- Added Dithering
v1.13.1 - Local Filter HueShift Range
Changed Shaders
Local Filters
- Changed the max range of 2 properties on HueShift to be 2 instead of 10
v1.13.0 - Local Filters
Added Shaders
Local Filters
- Many color filters that can be applied to things behind whatever mesh has this shader
Filters:
- Grayscale
- Hue Shift
- Invert
- Posterization
- Selective Color
- Pixelation
v1.12.0 - Stencil Overhaul
Added Shaders
Stencil Target Lit
- LitPBR version of Stencil Target
Changed Shaders
Stencil Writer
- Ported to ASE, cleaner inspector window
Stencil Target Unlit
- Previously Stencil Target
- Ported to ASE, cleaner inspector window
v1.11.2 - Stencil Layers
Changed Shaders
Stencils
- Added ability to set stencil layer
v1.11.1 - StencilWriter Texture Input
Changed Shaders
Stencil Writer
- Added texture input
v1.11.0 - Stencils
Added Shaders
Stencil Writer
- Only objects with the Stencil Target shader will be visible through this shader
Stencil Target
- Only visible through Stencil Writers
v1.10.1 - SLZ Toon Default Values
Changed Shaders
SLZ Toon
- Set default hitramp color
- Set default hitramp
- Set default BRDF map
v1.10.0 - Motion Vector Alpha Clip
Added Shaders
Motion Vector Alpha Clip
- Almost identical to SLZ's Motion Vector Opaque, but with Alpha Clipping
Changed Shaders
LitMAS+ Fade
- Fixed property order
LitMAS+ Alpha Clip
- Fixed property order