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Releases: FragileDeviations/MabelsShaders

v1.13.3 - Example Scene

25 Aug 00:54
v1.13.3
5635f0e

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Changed Shaders

SLZ Toon

  • Added SLZ Toon Transparent
  • Added SLZ Toon Alpha Clip

Other Changes

Example Scene

  • Added an example scene showing various shaders purposes.

v1.13.2 - Local Filter Optimization

10 Jul 09:45
v1.13.2
703d3bc

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Changed Shaders

Local Filters

  • Heavily optimized usage of Opaque Texture
  • Swapped to keywords to optimize further
  • Made custom inspector look nicer
  • Added VoronoiDistort
  • Added Dithering

v1.13.1 - Local Filter HueShift Range

10 Jul 02:23
v1.13.1
e7c0985

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Changed Shaders

Local Filters

  • Changed the max range of 2 properties on HueShift to be 2 instead of 10

v1.13.0 - Local Filters

10 Jul 02:16
v1.13.0
b64abec

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Added Shaders

Local Filters

  • Many color filters that can be applied to things behind whatever mesh has this shader

Filters:

  • Grayscale
  • Hue Shift
  • Invert
  • Posterization
  • Selective Color
  • Pixelation

v1.12.0 - Stencil Overhaul

18 Apr 09:34
v1.12.0
827cf7e

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Added Shaders

Stencil Target Lit

  • LitPBR version of Stencil Target

Changed Shaders

Stencil Writer

  • Ported to ASE, cleaner inspector window

Stencil Target Unlit

  • Previously Stencil Target
  • Ported to ASE, cleaner inspector window

v1.11.2 - Stencil Layers

18 Apr 07:34
v1.11.2
b407683

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Changed Shaders

Stencils

  • Added ability to set stencil layer

v1.11.1 - StencilWriter Texture Input

16 Apr 22:20
v1.11.1
00e1644

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Changed Shaders

Stencil Writer

  • Added texture input

v1.11.0 - Stencils

16 Apr 20:01
v1.11.0
b9e61e0

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Added Shaders

Stencil Writer

  • Only objects with the Stencil Target shader will be visible through this shader

Stencil Target

  • Only visible through Stencil Writers

v1.10.1 - SLZ Toon Default Values

05 Apr 02:07
v1.10.1
0d4052e

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Changed Shaders

SLZ Toon

  • Set default hitramp color
  • Set default hitramp
  • Set default BRDF map

v1.10.0 - Motion Vector Alpha Clip

05 Mar 23:13
v1.10.0
2043219

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Added Shaders

Motion Vector Alpha Clip

  • Almost identical to SLZ's Motion Vector Opaque, but with Alpha Clipping

Changed Shaders

LitMAS+ Fade

  • Fixed property order

LitMAS+ Alpha Clip

  • Fixed property order