Skip to content

Releases: FragileDeviations/MabelsShaders

v1.9.3 - Outline Thickness Fix

02 Mar 03:55
v1.9.3
b48a75d

Choose a tag to compare

Changed Shaders

Outline Lit/Unlit

  • Fixed outline thickness handling to not just be black and white, grey values are now allowed

v1.9.2 - Posespace Fix

26 Feb 01:23
69732c5

Choose a tag to compare

Changed Shaders

SLZ Toon

  • Made specular input take posespace impacts into account, only impacts will be reflective

v1.9.1 - Shader Name Fix

25 Feb 21:11
v1.9.1
77c09de

Choose a tag to compare

Changed Shaders

Fractal Fade

  • Fixed name, used to be set to Fractal Transparent by mistake

v1.9.0 - SLZ Toon

25 Feb 21:11
v1.9.0
bd0c0a4

Choose a tag to compare

Added Shaders

SLZ Toon

  • Modified version of SLZ Anime with Emission map and no specular reflections

v1.8.1 - Non-Linear Probe Toggle

25 Feb 21:10
v1.8.1
1374cec

Choose a tag to compare

Changed Shaders

LitMAS+

  • Added option to disable non-linear light probe SH

v1.8.0 - SLZDecal, Non-Linear Probes

25 Feb 21:10
v1.8.0
d2a4dfb

Choose a tag to compare

Added Shaders

SLZ Decal

  • SLZ's Mod2x, but with Parallax mapping

Changed Shaders

LitMAS+

  • Added Non-Linear Probe SH to fix bad light probes

VertexBlend

  • Added Non-Linear Probe SH to fix bad light probes

v1.7.0 - Fractal UVs

25 Feb 21:10
v1.7.0
2bf3eea

Choose a tag to compare

Added Shaders

Fractal

  • Original shader done by Coolkidstan, original original shader done by Zulubo.

v1.6.1 - Transparency Bake Fix

25 Feb 21:09
v1.6.1
64bffbb

Choose a tag to compare

Changed Shaders

LitMAS+

  • Removed Opacity Map feature, it causes issue with baking
  • Fixed transparent baking not working properly

Known Issue

LitMAS+

  • Transparency does not bake properly still if you don't have a base texture. It uses the base texture's alpha. Use either the included dummy transparent textures, or make your own, rather than using the base color's alpha.

v1.6.0 - LitMAS+ Optimizations

25 Feb 21:09
v1.6.0
fbc27ed

Choose a tag to compare

Changed Shaders

LitMAS+

  • Removed triplanar properties from LitMAS+, helping reduce amount of variants and, well, properties
  • Made Triplanar its own shader

Added Shaders

LitMAS Triplanar+

  • LitMAS+, but triplanar.
  • No heightmap support due to the way triplanar works.

v1.5.0 - Emission Falloff Bake Toggle

25 Feb 21:08
v1.5.0
bcf2b62

Choose a tag to compare

Changed Shaders

LitMAS+

  • Added ability to disable using emission falloff in the bake