Persona5: fixed missing nvngx_dlss.dll #69
Merged
Annotations
2 errors and 10 warnings
|
Fail fast?!
Process completed with exit code 1.
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L8
'..\..\Core\core.hpp' file not found
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L5
macro 'ENABLE_NGX' used to declare a constant; consider using a 'constexpr' constant
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L5
macro 'ENABLE_NGX' defines an integral constant; prefer an enum instead
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L4
macro 'DISABLE_DISPLAY_COMPOSITION' used to declare a constant; consider using a 'constexpr' constant
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L4
macro 'DISABLE_DISPLAY_COMPOSITION' defines an integral constant; prefer an enum instead
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L3
macro 'ALLOW_SHADERS_DUMPING' used to declare a constant; consider using a 'constexpr' constant
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L3
macro 'ALLOW_SHADERS_DUMPING' defines an integral constant; prefer an enum instead
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L3
replace macro with enum
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L1
macro 'GAME_PERSONA_5' used to declare a constant; consider using a 'constexpr' constant
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L1
macro 'GAME_PERSONA_5' defines an integral constant; prefer an enum instead
|
|
Run cpp-linter/cpp-linter-action@main:
Source/Games/Persona 5/main.cpp#L1
replace macro with enum
|
Loading