Releases: EdgyPoint/Gunbird
Gunbird v1.0
Gunbird v0.5
This is the prototype of our version of Gunbird. It features:
-Two player gameplay with two levels of shooting.
-Three types of enemies with move and shoot patterns.
-Different background animations.
-Power ups and pickups.
-Score system with final score display at the score screen.
Gunbirdv0.4.9
This is a functional release with hardly any crash, and very rare bugs.
It would be a candidate for the delivery.
No changes from the v0.4.7
Gunbird v0.4.7.5
This is a test release. It adds some bugs but the 4th game crash is solved. Even though, the game still crashes randomly.
Gunbird v0.4.7
Changelog:
-Added 2 enemies with proper animations, paths and shootings
-Added background animations.
-Added scores and score screen.
-Added debug tools like Godmode or Direct win/lose.
-Added second player which can be activated-deactivated.
-Added README.
Gunbird 0.4.6
Changelist:
-Added so many things I can't count them at 2:12 in the night.
Gunbird v0.4.5
Changelist:
-Added one type of enemy (Balloon) that moves following a pattern and shoots bullets in a straight line.
-The bullets interact with the player.
Gunbird v0.4
Changelist:
-Added colliders.
-Added basic interactions between Marion, her shots, and an enemy.
-Minor fixes.
Gunbird v0.3
Changelist:
-Improved backgrounds.
-Sound effects.
-Marion as an animated character that moves and shoots.
-House with an animated flag in the castle stage.
-Minor fixes.
Gunbird v0.2
Changelist:
-Spacebar changes scenes (provisional until levels are finished).
-Level scenes scroll automatically and switch when they end.
-Added music for each level.