The Money Is Calling And I Am Cutting To Get It: Adds Fully Player Buildable Shipbreaking For Fun, Profit, And Liveleak Tier Industrial Accidents#938
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Paxilmaniac wants to merge 31 commits intoDopplerShift13:masterfrom
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tgui rendering fixes the last commit but actually lowers some minimum material values eva catwalk and hull panel fix I think now we're talking prior owner datums storage tanks fixes the last commit reactors makes reactors glow some stuff ?? apparently fullbright doesn't work ? organize it a bit adds rotation to the docking clamp makes the salvage parts buildable STOOOP CHANGING PUBBY crates more owners makes fuel tanks more dangerous improves fuel tank sprites reactor emissive lights shipping containers we're rich! hull for outside too scrappie (real) trainer ship button today on why all switch statements need to be sent to prison makes material sales better anchored shipping containers makes batteries and reactors a little more dangerous makes hull plates heavier makes more things heavier scrappie upgrade slashes maint loot value fix airlocks some more owners makes RTG wrenchable solar probe ikwa heavy cargo more ikwa heavy cargo can't put down tha ikwa big tank lmao gives the ikwa big tanks random salvage rifle spawner titanium girders, ikwa tanker adds ikwas to the computer weldable shipping containers, unique item spawners adds tethers to the ikwa spawner remake random tank spawners foolish makes maps use the new loot spawners inert version of the shipmind core adds 100 shipping crate spawners random shipping container weld chance disaster makes mobs not spawn in crates assorted fixes makes nanocarbon shards evil removes documents spawner type (infinite money source) fixes maintenance covers good toys for military type ships ammo boxes dont need to be armed use the icon file gives resource and monetary value to the last two commits vautour ship type makes adding shuttles to the console automatic more community companies gives the special things cart rolling sounds four new ships
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dawsonkeyes
reviewed
Mar 27, 2026
| message = "cm3 of aluminum" | ||
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| /datum/export/material/nanocarbon | ||
| cost = 55 |
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do you have a good estimate on how many sheets of material come from most of these ships? mostly out of curiosity as to how good or bad of a moneymaking source this is
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It's both highly variable the amount you get per ship thanks to size, and the value of the materials is elastic
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About The Pull Request
Adds a pair of machines that allow you to build a shipbreaking yard anywhere you like, to recycle and sell the parts for profit and material.
Expect more when I actually finish the pull.
Why It's Good For The Game
A thematically much cooler way for the station to get resources and money than boulder vents and spamming bounties.
Changelog
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add: Adds shipbreaking as a primary material and cash source.
add: Maint loot values have been reduced to not greatly overshadow shipbreaking as a money source
/:cl: