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The Money Is Calling And I Am Cutting To Get It: Adds Fully Player Buildable Shipbreaking For Fun, Profit, And Liveleak Tier Industrial Accidents#938

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Paxilmaniac wants to merge 31 commits intoDopplerShift13:masterfrom
She-Is-Trying-To-Form-Her-First-Thought:chipbreak
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The Money Is Calling And I Am Cutting To Get It: Adds Fully Player Buildable Shipbreaking For Fun, Profit, And Liveleak Tier Industrial Accidents#938
Paxilmaniac wants to merge 31 commits intoDopplerShift13:masterfrom
She-Is-Trying-To-Form-Her-First-Thought:chipbreak

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@Paxilmaniac Paxilmaniac commented Mar 23, 2026

About The Pull Request

Adds a pair of machines that allow you to build a shipbreaking yard anywhere you like, to recycle and sell the parts for profit and material.

Expect more when I actually finish the pull.

  • MAP 6 BILLION SHUTTLES
  • ADD MORE STUFF TO SELL

Why It's Good For The Game

A thematically much cooler way for the station to get resources and money than boulder vents and spamming bounties.

Changelog

🆑
add: Adds shipbreaking as a primary material and cash source.
add: Maint loot values have been reduced to not greatly overshadow shipbreaking as a money source
/:cl:

@github-actions github-actions bot added Map Edit Map Related Sprites Funny little pixels on our screen Sound Soundwaves that hit the player at roughly 342 m/s UI Feature Something new, something fresh. labels Mar 23, 2026
tgui rendering fixes

the last commit but actually

lowers some minimum material values

eva catwalk and hull panel fix I think

now we're talking

prior owner datums

storage tanks

fixes the last commit

reactors

makes reactors glow

some stuff ??

apparently fullbright doesn't work ?

organize it a bit

adds rotation to the docking clamp

makes the salvage parts buildable

STOOOP CHANGING PUBBY

crates

more owners

makes fuel tanks more dangerous

improves fuel tank sprites

reactor emissive lights

shipping containers

we're rich!

hull for outside too

scrappie (real)

trainer ship button

today on why all switch statements need to be sent to prison

makes material sales better

anchored shipping containers

makes batteries and reactors a little more dangerous

makes hull plates heavier

makes more things heavier

scrappie upgrade

slashes maint loot value

fix airlocks

some more owners

makes RTG wrenchable

solar probe

ikwa heavy cargo

more ikwa heavy cargo

can't put down tha ikwa

big tank lmao

gives the ikwa big tanks

random salvage rifle spawner

titanium girders, ikwa tanker

adds ikwas to the computer

weldable shipping containers, unique item spawners

adds tethers to the ikwa

spawner remake

random tank spawners

foolish

makes maps use the new loot spawners

inert version of the shipmind core

adds 100 shipping crate spawners

random shipping container weld chance

disaster

makes mobs not spawn in crates

assorted fixes

makes nanocarbon shards evil

removes documents spawner type (infinite money source)

fixes maintenance covers

good toys for military type ships

ammo boxes dont need to be armed

use the icon file

gives resource and monetary value to the last two commits

vautour ship type

makes adding shuttles to the console automatic

more community companies

gives the special things cart rolling sounds

four new ships
@Paxilmaniac Paxilmaniac marked this pull request as ready for review March 27, 2026 00:29
@00-Steven 00-Steven force-pushed the master branch 2 times, most recently from e0f3f80 to 0d7d9d9 Compare March 27, 2026 04:12
message = "cm3 of aluminum"

/datum/export/material/nanocarbon
cost = 55
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do you have a good estimate on how many sheets of material come from most of these ships? mostly out of curiosity as to how good or bad of a moneymaking source this is

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It's both highly variable the amount you get per ship thanks to size, and the value of the materials is elastic

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