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Releases: DeltaDesigns/d2-map-importer-addon

v1.5.2

14 Apr 00:12
a22636e

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  • Fix UnifiedAssets not using the correct asset path
  • Remove useless "warning" in addon info
  • Generate raw vertex position and normal attributes for Marathon weapon imports

v1.5.1

26 Mar 20:11

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Full Changelog: v1.5.0...v1.5.1

v1.5.0

11 Mar 21:11

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  • Added Geometry Node instancing for Static and Decorator imports
  • Added camera culling for Decorators when using Geo Node instancing (Only for Blender 5.0+)
  • Fixed bone renaming for Marathon imports
  • Added a Game field that assigns the current game being imported from (Destiny or Marathon)

Full Changelog: v1.4.9...v1.5.0

v1.4.9

03 Mar 23:18

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Full Changelog: v1.4.8...v1.4.9

v1.4.8

11 Jan 17:38

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What's Changed

  • Windows File System import paths causing errors on macOS/Linux by @dusanbeljin in #1
  • Fixed error caused by light shadows in Blender 5.0

Full Changelog: v1.4.7...v1.4.8

v1.4.7

08 Oct 15:45

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Only check and use UnifiedAssets and AssetsPath for map imports.

v1.4.6

03 Oct 13:56

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Updated for latest charm release for entity weapon/attachment exporting which adds offset vectors to the info cfg.
It should be backwards compatible with the previous Charm version.

Add option to rename bones for any import

04 May 15:57

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v1.4.4

07 Apr 01:57

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Full Changelog: v1.4.2...v1.4.4

v1.4.3

06 Apr 02:14

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Full Changelog: v1.4.2...v1.4.3