Simple Blender addon that simplifies importing Destiny 2 (and now Marathon) rips from Charm/MIDA
Install like a normal Blender addon. (install the zip from Releases, not just the py)
How to use: https://github.com/DeltaDesigns/Charm/wiki/Blender-Importing
Warning
Marathon maps are VERY resource heavy.
- Importing entire Marathon maps can take A VERY VERY LONG TIME. It is recommended to:
- Import each cfg file into its own blender file, save it, then append everything into one main file.
- Select "Use Geo Node Instancing" in the options side menu before importing.
- Assemble maps
- Auto assign gear shaders and textures to Player Gear (excluding fx mesh and reticles). - Destiny only at the moment.
- Compatible with DARE/DCG skeletons and IK Player Skeleton
- Geometry node instancing for map statics and decorators.
- Custom camera culling for map decorators (Blender 5.0+)
- Materials for anything that isnt player gear. Due to the inconsistency of in-game shaders, they will have to be manually recreated
- Map decals (Projected decals, you can import simple planes at decal locations)
- File your taxes
- Uhhhhh probably something else I can't think of right now
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