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7 changes: 4 additions & 3 deletions code/modules/jobs/job_types/roguetown/garrison/manatarms.dm
Original file line number Diff line number Diff line change
Expand Up @@ -346,10 +346,10 @@
name = "Bailiff"
tutorial = "Once, you held the tasking of an executioner; yet the dungeons have grown quiet, and the nooses limply sway in the breeze. Now, you serve a lesser office in the Lord's name - as a master of the fist-and-flail."
outfit = /datum/outfit/job/roguetown/manorguard/bailiff
maximum_possible_slots = 1 //Had one dungeoneer before, this is how many we get to keep still.
//maximum_possible_slots = 1 //Had one dungeoneer before, this is how many we get to keep still. // CC Edit - Why.

category_tags = list(CTAG_MENATARMS)
traits_applied = list(TRAIT_JAILOR, TRAIT_CIVILIZEDBARBARIAN)//This is surely going to be funny
traits_applied = list(TRAIT_CIVILIZEDBARBARIAN)//This is surely going to be funny //CC Edit - Removes TRAIT_JAILOR. There's no reason this class should be prohibited from head armor.
subclass_stats = list(
STATKEY_STR = 3,
STATKEY_CON = 2,
Expand Down Expand Up @@ -381,7 +381,8 @@
head = /obj/item/clothing/head/roguetown/menacing/executioner
neck = /obj/item/clothing/neck/roguetown/gorget
mask = /obj/item/clothing/head/roguetown/roguehood/black
armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/disciple/bailiff
armor = /obj/item/clothing/suit/roguetown/armor/brigandine/light/retinue // CC Edit Start
shirt = /obj/item/clothing/suit/roguetown/armor/gambeson //CC edit end
wrists = /obj/item/clothing/wrists/roguetown/bracers
gloves = /obj/item/clothing/gloves/roguetown/leather
pants = /obj/item/clothing/under/roguetown/heavy_leather_pants
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/rogueweapon/scabbard/sword/kazengun/steel
beltl = /obj/item/rogueweapon/sword/sabre/mulyeog/rumahench
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/eastshirt2
shirt = /obj/item/clothing/suit/roguetown/shirt/dress/captainrobe //CC edit- drip
cloak = /obj/item/clothing/cloak/eastcloak1
armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/easttats
pants = /obj/item/clothing/under/roguetown/heavy_leather_pants/eastpants2
Expand Down Expand Up @@ -81,7 +81,7 @@
belt = /obj/item/storage/belt/rogue/leather
beltr = /obj/item/quiver/arrows
beltl = /obj/item/flashlight/flare/torch/lantern
shirt = /obj/item/clothing/suit/roguetown/shirt/undershirt/eastshirt2
shirt = /obj/item/clothing/suit/roguetown/shirt/dress/captainrobe //CC edit - Drip
cloak = /obj/item/clothing/cloak/eastcloak1
armor = /obj/item/clothing/suit/roguetown/armor/regenerating/skin/easttats
pants = /obj/item/clothing/under/roguetown/heavy_leather_pants/eastpants2
Expand Down
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