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v1.4.0 — Launch Ready

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@AlterLab-IEU AlterLab-IEU released this 25 Mar 12:53
· 6 commits to main since this release

What Changed

Project Configuration Starters (NEW)

  • Ready-to-copy CLAUDE.md and settings.json for game projects
  • Engine-specific starters: Godot 4.6, Unity 6.3, UE 5.7
  • Full skill routing tables, coding standards, commit conventions per engine

Documentation Overhaul

  • README restructured: 30-second quick-start, decision tree, visual catalog
  • 3 end-to-end workflow examples (zero-to-prototype, sprint cycle, launch prep)
  • FAQ addressing common setup questions
  • Directory conventions guide for flexible project structures

Flexibility Pass

  • All 11 hooks rewritten: POSIX-compatible, no set -e, graceful failure
  • Multi-path source detection (src/, scripts/, Scripts/, Source/, Assets/Scripts/)
  • Engine-aware commit validation and gap detection
  • game-start now suggests engine-specific directory structures

Community Infrastructure

  • Issue templates: bug report, feature request, skill request
  • PR template for contributions
  • Code of Conduct and Security policy
  • Comprehensive .gitignore (Godot + Unity + UE + IDEs + OS files)
  • Awesome-list submission drafts prepared

By the Numbers

  • 31 skills, 13,736 total lines
  • 9 starter config files for 3 engines
  • 12 shared docs (up from 9)
  • 3 workflow examples
  • 37 files changed, +2,641 / -472 lines
  • Ready for public launch

Full changelog: v1.3.0...v1.4.0