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v1.2.0 โ€” Depth & Polish

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@AlterLab-IEU AlterLab-IEU released this 25 Mar 10:19
· 8 commits to main since this release

What's New in v1.2.0

4 New Skills

  • game-economy-designer โ€” Virtual economy design: currency flows, sink/source modeling, monetization ethics
  • game-accessibility-specialist โ€” Inclusive design: motor, visual, auditory, cognitive accommodations, EAA compliance
  • game-localization-manager โ€” Translation pipelines, string extraction, cultural adaptation
  • game-analytics-setup โ€” Telemetry integration, KPI definition, privacy-first dashboards

Full Rebuilds

  • game-retrospective โ€” Completely rewritten in GDC post-mortem format with kill list review and single-lesson forcing function
  • game-team-orchestrator โ€” Completely rewritten with 5 concrete spawn recipes (combat, narrative, UI, performance, launch)

Voice Consistency Pass

  • All 29 skills now share a consistent AlterLab voice: named personas, opinionated expert tone, real game references, zero filler
  • Killed generic persona labels ("TechDirector", "SystemsArchitect") โ€” replaced with named character identities (Kira Tanaka, Luca Ferreira)

Skill Upgrades

  • All 11 agents now have "When NOT to Use Me" sections for better routing
  • game-brainstorm โ€” Added market validation phase (+92 lines)
  • game-balance-check โ€” Added statistical validation: Monte Carlo, distribution analysis, sensitivity analysis (+163 lines)
  • game-launch โ€” Added post-launch ops: patch cadence, community management, metrics monitoring (+172 lines)
  • All 3 engine specialists now include migration guides (when to migrate to/away, architectural diffs, effort estimates)

New Templates

  • playtester-survey.md โ€” Standardized playtest feedback collection (328 lines)
  • competitive-analysis.md โ€” Market positioning and competitor feature matrix (344 lines)
  • accessibility-audit.md โ€” Accessibility compliance checklist by disability category (424 lines)

New Documentation

  • docs/monetization-ethics.md โ€” Ethical monetization framework, dark pattern identification, regulatory landscape (407 lines)
  • docs/engine-comparison.md โ€” Structured comparison matrix for Godot, Unity, and Unreal (227 lines)

Stats

  • 29 skills (up from 25): 11 agents, 15 workflows, 3 engine specialists
  • 17 templates (up from 14)
  • 8 docs (up from 6)
  • 39 files changed, +5,748 / -1,245 lines
  • 12,275+ total lines of skill content

Built by AlterLab Creative Technologies Laboratory โ€” Part of the AlterLab Skills Trilogy