Fix #175: Add Ghost Collidable check (& some properties)#177
Fix #175: Add Ghost Collidable check (& some properties)#177unknownersamli wants to merge 3 commits into0x0ade:mainfrom
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To be clear, only the changes that set
Actually, I see now that it does indeed get set in Should it be instead of to honor the cooldown? I imagine it should be the inverse of the first check in Though I am also inclined to say I don't like how the boolean there with the local variable is three levels of "nested" conditionals, by including Grabable which includes MutualInteractable... If this would solve all the issues that arise from Ghosts being Actors though, that'd be cool. |
didnt change too much, else I'm not sure something will go bad
I think if the Ghost can interacting with you, then it can change how the map working