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16 changes: 12 additions & 4 deletions DragControls.js
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ THREE.DragControls = function(_camera, _objects, _domElement) {
if (_objects instanceof THREE.Scene) {
_objects = _objects.children;
}
var _projector = new THREE.Projector();
// var _projector = new THREE.Projector();

var _mouse = new THREE.Vector3(),
_offset = new THREE.Vector3();
Expand Down Expand Up @@ -116,7 +116,11 @@ THREE.DragControls = function(_camera, _objects, _domElement) {
_mouse.x = (event.clientX / _domElement.width) * 2 - 1;
_mouse.y = -(event.clientY / _domElement.height) * 2 + 1;

var ray = _projector.pickingRay(_mouse, _camera);
var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ).unproject( camera );

var ray = new THREE.Raycaster( camera.position, vector.sub( camera.position ).normalize() );

// var ray = _projector.pickingRay(_mouse, _camera);

if (me.enabled && _selected) {
var targetPos = ray.ray.direction.clone().multiplyScalar(_selected.distance).add(ray.ray.origin);
Expand Down Expand Up @@ -156,15 +160,19 @@ THREE.DragControls = function(_camera, _objects, _domElement) {
_mouse.x = (event.clientX / _domElement.width) * 2 - 1;
_mouse.y = -(event.clientY / _domElement.height) * 2 + 1;

var ray = _projector.pickingRay(_mouse, _camera);
var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ).unproject( camera );

var ray = new THREE.Raycaster( camera.position, vector.sub( camera.position ).normalize() );

// var ray = _projector.pickingRay(_mouse, _camera);
var intersects = ray.intersectObjects(_objects);

var hit = intersects.length > 0;

if (hit) {
_selected = intersects[0];

_offset.copy(_selected.point).subSelf(_selected.object.position);
_offset.copy(_selected.point).sub(_selected.object.position);

_domElement.style.cursor = 'move';

Expand Down