Can't move Wood-Fired Generators in Scenario#622
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InsanityPrelude wants to merge 2 commits intozymex22:masterfrom
Open
Can't move Wood-Fired Generators in Scenario#622InsanityPrelude wants to merge 2 commits intozymex22:masterfrom
InsanityPrelude wants to merge 2 commits intozymex22:masterfrom
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Remove the two Wood Fired generators from the scenario and replace them with an equivalent amount of resources (200 steel and 4 components). Because these generators are not minifiable in an otherwise unmodded game, they spawn already set up exactly wherever the colonists arrive, which means they might just pop up in the middle of a swamp or somewhere else useless.
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Sorry for failing to respond here for so long. Personally i would prefer to implement this as a patch. |
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Remove the two Wood Fired generators from the scenario and replace them with an equivalent amount of resources (200 steel and 4 components). Because these generators are not minifiable in an otherwise unmodded game, they spawn already set up exactly wherever the colonists arrive, which means they might just pop up in the middle of a swamp or somewhere else useless.