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  • update minor features; fix bugs

    Due by May 31, 2020
    11/11 issues closed
  • fix bug; improve UI/UX; add minor new features; support Unity 2019.3 and 2020.1

    Due by December 7, 2019
    15/15 issues closed
  • fix bug; fix LWRP shader

    Due by November 10, 2019
    3/3 issues closed
  • new feature: object painter; fix bugs; improve performance and improve UI & UX; improve LWRP support; add fbx support

    Due by September 15, 2019
    6/6 issues closed
  • LWRP support via ASE; fix bug; improve compatibility with 2019.1;

    Due by June 16, 2019
    6/6 issues closed
  • fix bugs, fix shader, improve UI, fix compatibility with Unity 2019.1

    Due by May 4, 2019
    3/3 issues closed
  • new features, fix bugs, improve UI & UI, fix compatibility with Unity 2018.3.

    Due by February 12, 2019
    8/8 issues closed
  • new features; fix bugs, improve performance and improve UI & UX

    Due by January 13, 2019
    5/5 issues closed
  • bug fix

    Due by December 9, 2018
    4/4 issues closed
  • bug fixes and performance improvements documentation improvements

    Due by November 11, 2018
    2/2 issues closed
  • bug fix; focus on shader error when building

    Due by October 7, 2018
    6/6 issues closed
  • bug fix; grass painter improvement; UI and UX improvement

    Due by September 9, 2018
    3/3 issues closed
  • bug fix & new features

    Due by July 28, 2018
    3/3 issues closed
  • bug fix and functionality improvement

    Due by June 9, 2018
    5/5 issues closed
  • This version will concentrated on performance improvement for existing functions.

    Due by May 20, 2018
    4/4 issues closed
  • MTE release v3.1.2

    Due by April 30, 2018
    1/1 issues closed