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Releases: zortos293/OpenNOW

OpenNOW v0.2.1

04 Jan 21:49
1c8a4a1

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OpenNOW v0.2.1

Open source native GeForce NOW client built with Rust.

Changed

  • Release artifacts are now packaged as ZIP archives for all platforms.

Downloads

  • Windows x64: Portable executable with bundled FFmpeg DLLs
  • Windows ARM64: Portable executable with bundled FFmpeg DLLs (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg dylibs (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system FFmpeg - see below)
  • Linux ARM64: Portable bundle with FFmpeg libs (run via ./run.sh)

Linux x64 users: Install FFmpeg via your package manager:

# Ubuntu/Debian
sudo apt install ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

# Fedora/RHEL
sudo dnf install ffmpeg-free ffmpeg-free-devel

# Arch
sudo pacman -S ffmpeg

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OpenNOW v0.2.0

04 Jan 21:34
b9dfb4e

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OpenNOW v0.2.0 Pre-release
Pre-release

OpenNOW v0.2.0

Open source native GeForce NOW client built with Rust.

Added

  • Core Application: Initial release of the OpenNow Streamer application with windowing, input handling, and state management.
  • Hardware Acceleration: Hardware-accelerated H.264, H.265, and AV1 video decoding with automatic GPU vendor detection.
  • WGPU Renderer: High-performance GPU renderer for video frames and UI overlays using wgpu and egui.
  • Audio Support: Added Opus audio decoder and cpal audio player featuring dynamic device switching and resampling.
  • WebRTC Integration: Built-in WebRTC streaming client components including peer connection and signaling.
  • macOS Native Input: Implemented raw mouse input with event coalescing for macOS and Windows.
  • Platform Features: Added D3D11VA zero-copy video for Windows and VideoToolbox optimizations for macOS.
  • GFN Integration: Game catalog GraphQL API integration, proactively refreshing tokens, and CloudMatch API support.
  • Session Management: Added session conflict detection with the ability to resume or claim existing GeForce NOW sessions.
  • UI Screens: New GUI architecture including login screens, game session loading, and a comprehensive settings modal.

Changed

  • Performance Optimizations: Optimized macOS rendering for a 60fps minimum, low-latency decoder flags, and a lock-free ring buffer for audio.
  • Rendering Logic: Synchronized render FPS to match the video decode rate to reduce unnecessary CPU/GPU usage.
  • macOS Bundling: Improved the macOS build process to create proper .app bundles with updated Info.plist and library reference rewriting.
  • Refactoring: Modularized the codebase by splitting large files into dedicated modules for UI screens, RTP depacketizers, and application cache.
  • Documentation: Updated README to reflect the native Rust implementation and detailed platform support.
  • Build System: Updated FFmpeg dependencies to n7.1 for improved compatibility with ffmpeg-next.

Fixed

  • Raspberry Pi 5: Resolved Vulkan crashes and Out-Of-Memory (OOM) errors on RPi5 by adjusting device limits and memory hints.
  • Controller Support: Fixed controller input issues by implementing the correct packet type and XInput formatting.
  • Game Launch: Fixed a bug where games would fail to launch by ensuring pending game cache is saved before the launch flag is set.
  • macOS Libraries: Resolved @rpath dependency issues and implemented ad-hoc code signing for macOS builds.
  • CI/CD: Fixed various cross-platform compilation errors for Linux (VAAPI) and Windows (D3D12), and improved ARM64 build dependencies.
  • Stability: Fixed unused import warnings and addressed recursion limits in serde_json macros.

Removed

  • Removed IMPLEMENTATION_PLAN.md documentation.
  • Removed the mouse input flush timer in favor of more efficient event handling.

Downloads

  • Windows x64: Portable executable with bundled FFmpeg DLLs
  • Windows ARM64: Portable executable with bundled FFmpeg DLLs (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg dylibs (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system FFmpeg - see below)
  • Linux ARM64: Portable bundle with FFmpeg libs (run via ./run.sh)

Linux x64 users: Install FFmpeg via your package manager:

# Ubuntu/Debian
sudo apt install ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

# Fedora/RHEL
sudo dnf install ffmpeg-free ffmpeg-free-devel

# Arch
sudo pacman -S ffmpeg

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OpenNOW v0.1.1

29 Dec 00:51
29d7a41

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OpenNOW v0.1.1

Open source GeForce NOW client.

Added

  • Alliance Partner Support: Improved compatibility for partners like Zain, including proper ICE server configuration and dynamic streaming URL handling.
  • Error Handling Modals: New user-friendly modals for "Region Not Supported" and "Session Limit Exceeded" with tailored troubleshooting steps and retry options.
  • Improved Loading States: Replaced placeholder elements with clean loading spinners across game grids for a smoother initial experience.
  • Session Info: Added GPU Type display to the session settings panel.
  • Installer Options: Windows installers now support both per-user and per-machine installation modes.

Changed

  • Streaming Reliability: Refined session reconnection flow and WebRTC configurations to use real media ports and validated ICE candidates.
  • Polling Logic: Simplified session polling to a consistent 2-second interval for more predictable behavior.
  • UI/UX Cleanup: Removed input latency statistics from the streaming overlay and settings for a cleaner interface.
  • Windows Compatibility: Enabled static CRT linking for Windows builds, removing the requirement for users to manually install the Visual C++ Redistributable.
  • Provider Updates: Renamed "Brothers Pictures" login provider to "bro.game" for better recognition.
  • Backend Refactoring: Standardized API responses to camelCase across Rust and TypeScript for better consistency.
  • Optimized Assets: Enabled LZMA compression for Windows installers to reduce file size.

Fixed

  • Windows Startup: Resolved "app can't run on your PC" errors on certain Windows environments by embedding necessary runtimes.
  • Alliance Partner Sessions: Fixed get_active_sessions to correctly target partner-specific URLs rather than hardcoded production defaults.
  • Tauri 2.0 Compatibility: Updated NSIS configuration structure to meet Tauri 2.0 requirements.
  • CI Workflow: Improved version parsing and validation in the build pipeline to ensure stable releases.
  • General Stability: Addressed various code review feedback, improved error detection logic, and fixed unused variable warnings.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.24

28 Dec 20:54
0de0775

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OpenNOW v0.0.24 Pre-release
Pre-release

OpenNOW v0.0.24

Open source GeForce NOW client.

Fixed

  • Corrected inconsistent naming conventions in the codebase.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.23

28 Dec 20:15
e2dd7cd

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OpenNOW v0.0.23 Pre-release
Pre-release

OpenNOW v0.0.23

Open source GeForce NOW client.

Fixed

  • Zain Alliance Partner connections: Resolved an issue where stale session storage prevented successful connections by ensuring the signaling URL is correctly passed from the frontend to the internal WebRTC configuration.
  • Connection Stability: Improved internal tracing and debug logging for better troubleshooting of URL handling during the streaming handshake.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.22

28 Dec 19:52
3647086

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OpenNOW v0.0.22 Pre-release
Pre-release

OpenNOW v0.0.22

Open source GeForce NOW client.

Changed

  • Improved session management by using the signaling URL directly from the API response for better connection reliability.
  • Enhanced WebRTC configuration logic to better handle and validate various alliance partner network setups.

Fixed

  • Fixed a connection issue with Zain alliance partners where the signaling URL was missing the required IP address.
  • Added a fallback mechanism to use the server IP when a malformed signaling URL is detected.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.21

28 Dec 19:04
32301ed

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OpenNOW v0.0.21 Pre-release
Pre-release

OpenNOW v0.0.21

Open source GeForce NOW client.

Added

  • ARM64 Support: Added build targets for Windows and Linux ARM64, enabling compatibility with devices like the Raspberry Pi.
  • Flatpak Support: Added Flatpak manifests for local testing and building from source with the GNOME SDK.
  • Improved Fullscreen Exit: Added a visual circular progress indicator when holding the ESC key for 1 second to exit fullscreen.
  • Keyboard Lock: Implemented the Keyboard Lock API to properly capture the ESC key while in fullscreen mode.
  • MIT License: Official project licensing added.

Changed

  • Mouse Input Refactor: Switched to a unified browser-based pointer lock system (similar to the official GFN client) for better cursor confinement and raw movement deltas.
  • Performance Optimizations:
    • Reduced streaming lag spikes caused by "garbage collection" pressure.
    • Switched mouse polling to requestAnimationFrame to sync input with high-refresh-rate monitors (120Hz+).
    • Reduced memory usage by disabling heavy console-to-backend logging forwarding.
  • Persistence: User data (authentication and settings) now persists across app updates by moving files to a unified roaming folder.
  • Codec Options: Added a hardware requirement warning to the AV1 codec option.
  • Logging: Reduced frequency of input statistics logging to once per minute to minimize console noise.

Fixed

  • Multi-Monitor Cursor Issues: Resolved cases where the mouse would escape the window or cause "jumps" during fullscreen gameplay.
  • Alt-Tab Behavior: Improved reliability of re-entering fullscreen and re-locking the pointer when switching back to the app.
  • Memory Leaks:
    • Fixed a leak in the Raw Input mouse polling system.
    • Resolved a leak in liveEdgeInterval by improving streaming state management.
    • Fixed fullscreen timeout stacking with proper cleanup.
  • Platform-Specific Fixes:
    • macOS: Corrected universal build targets and added troubleshooting for app quarantine issues.
    • Windows: Hidden the unsupported H.265 codec option and fixed potential crashes related to RAWINPUT struct alignment.
    • Linux: Skipped AppImage creation for ARM64 due to cross-compile limitations.
  • Region Settings: Fixed a bug where the streaming region would reset to "auto" on app restart.
  • Affiliate Providers: Resolved Zain affiliate subscription 404 errors and fixed "black screen" issues by updating signaling URL handling.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.20

27 Dec 22:53
72cf130

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OpenNOW v0.0.20 Pre-release
Pre-release

OpenNOW v0.0.20

Open source GeForce NOW client.

Fixed

  • Updated internal versioning to 0.0.19 across project configurations.

Downloads

  • Windows: .msi or .exe installer
  • macOS: .dmg disk image
  • Linux: .deb or .AppImage

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OpenNOW v0.0.19

27 Dec 22:49
43254d9

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OpenNOW v0.0.19 Pre-release
Pre-release

OpenNOW v0.0.19

Open source GeForce NOW client.

Fixed

  • Improved reliability of main games and library data loading.

Downloads

  • Windows: .msi or .exe installer
  • macOS: .dmg disk image
  • Linux: .deb or .AppImage

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OpenNOW v0.0.18

27 Dec 18:07
fc64edc

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OpenNOW v0.0.18 Pre-release
Pre-release

OpenNOW v0.0.18

Open source GeForce NOW client.

Added

  • Logging System: Introduced a comprehensive logging system that writes to %APPDATA% on Windows. Includes a custom file logger with auto-rotation, session markers, and unified frontend-to-backend error capturing.
  • Log Export & Privacy: Added a "Export Logs" feature in the Settings modal that automatically sanitizes sensitive data (JWTs, emails, IPs, and tokens) for safe debugging sharing.
  • Alliance Partner Support: Added authentication and streaming support for GFN Alliance Partners (e.g., GFN.AM), including automatic provider persistence and specialized API endpoints.
  • Queue Management: Added a queue position display in the streaming overlay and navigation for free tier users to track wait times.
  • Queue Status Command: New get_queue_status command for the frontend to query real-time queue states.

Changed

  • Server Discovery: Updated server fetching to use the /v2/serverInfo endpoint, fixing an issue where incorrect display names caused launch failures.
  • Free Tier Restructuring: Restricted free tier streaming to 1080p and 120 FPS or below. Improved queue polling with adaptive intervals (shorter intervals when nearing the front of the line).
  • Persistent Settings: Enabled enable_persisting_in_game_settings to allow game configurations to save across sessions.
  • Tech Stack Migration: Migrated from npm/Vite to Bun and Rolldown-Vite for faster bundling and improved development performance.
  • API Communication: Refactored API calls to use tauriFetch from the @tauri-apps/plugin-http plugin for better environment compatibility.
  • Rust Compatibility: Updated syntax to support Rust 2024 (unsafe extern blocks).

Fixed

  • Launch Failures: Resolved an issue where sessions failed to start due to incorrect server subdomain mapping.
  • Queue Timeouts: Fixed a bug where session polling would time out prematurely for free tier users waiting in long queues.
  • Binary Dependencies: Added missing @tauri-apps/plugin-http dependency to ensure networking functionality.

Removed

  • Unused Code: Cleaned up the codebase by removing deprecated authentication logic (generate_state, extract_auth_code), unused streaming types, and legacy GraphQL queries.

Downloads

  • Windows: .msi or .exe installer
  • macOS: .dmg disk image
  • Linux: .deb or .AppImage

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