It's the New Year, meaning New Update!
Small, but good update.
Here's what's new
- (Feature) Vertex Data Tools. New File that allows one to program new Scene Functions for the scene overlays present in 1.7.0. (@z64me)
- (Feature) Get-Item cam from above (MM)
- (QOL) D-Pad usage on the Pause Menu (MM)
- (QOL) SM64 Water and MM Text Scroll scene function (@z64me, @Zelllll)
- (QOL) Added asserts to prevent accidental size changes to PlayState and gSaveContext
- (Bugfix) If z_lib_user is deleted, and a scene function has to be built, there won't be an error anymore. (@z64me)
- (Bugfix) Fixed player.c so game no longer crashes when dying on uncompressed ROMs (@Nokaubure)
- You can now hook functions by alias names
Core Team
The following Zelda fans were directly involved with programming, testing, and debugging this release: