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TL;DR I've updated the .csproj to be cross-platform and added a block to auto-create a VRCFT module zip on build. I have not tested this on Windows yet. When I get the chance to, I'll update this PR.

I'm porting your "SteamLink Module for VRCFT" to Linux via VRCFaceTracking.Avalonia. My understanding is the current PostBuild:

  1. Runs moduleupdate.py to update the module JSON's minor version and date updated.
  2. Copies the built module and new JSON to VRCFaceTracking's module folder, using the module GUID as a locator ONLY if it exists already.

I do not have a Quest Pro or other Steam Link compatible HMD on hand to test with. If this works/doesn't work for you let me know and I can make edits!

@dfgHiatus
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I have tested this on Windows 11 and it looks like all of the above described actions are being completed.

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