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@mkilpatrick
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The current ParseCommand assumes that only one command and single
list of arguments will exist. This means that piped commands will
not work. This adds support for allowing piped commands for any
"stop" command.

Note that this does not change the build and launch commands.

list of arguments will exist. This means that piped commands will
not work. This adds support for allowing piped commands for any
"stop" command.

Note that this does not change the build and launch commands.
return nil, errors.WithStack(err)
}
cmdTokens := commandline.TokenizeCommand(b.Backend.Commands.Stop)
byteString, err := pipes.RunStrings(cmdTokens...)
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Could we use AssemblePipes to integrate this into ConstructCommand directly?
Would be nice not to have such differing behavior between the different commands.

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3 participants