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Best Paper Award, Korea Society of Computer and Information (KSCI) Conference 2024
โคท "Web-based virtual reality framework for physically-based cloth simulation and interaction"
โคท ใ์น ๊ธฐ๋ฐ ๋ฌผ๋ฆฌ ๊ธฐ๋ฐ ์ฒ ์๋ฎฌ๋ ์ด์ ๋ฐ ์ํธ์์ฉ์ ์ํ ๊ฐ์ํ์ค ํ๋ ์์ํฌใ ๋ ผ๋ฌธ ๋ฐํ
โคท ๐ ๋ ผ๋ฌธ ๋ณด๊ธฐ
A real-time cloth simulation extended to VR using Three.js and WebXR. This project allows users to interact with a dynamic cloth using VR controllers in a browser environment.
This project is an extended version of the cloth simulation demo from Matthias Mรผller's Ten Minute Physics series. Original project by Matthias Mรผller. โก๏ธ Original Demo on GitHub
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๐ Real-time cloth physics simulation (PBD & XPBD)
( PBD์ XPBD ๊ธฐ๋ฐ์ ์ค์๊ฐ ์ท๊ฐ ๋ฌผ๋ฆฌ ์๋ฎฌ๋ ์ด์ ์ ๋๋ค. ) -
๐ฎ VR Controller interaction (grab & move & change light colors)
( VR ์ปจํธ๋กค๋ฌ๋ก ์ท๊ฐ์ ํ ๋ถ๋ถ์ ์ก๊ณ ์์ง์ผ ์ ์์ผ๋ฉฐ, ์กฐ๋ช ์ ์์๊น์ง ๋ณ๊ฒฝ ๊ฐ๋ฅํฉ๋๋ค. ) -
๐ Web-based and responsive
( ์น ๋ธ๋ผ์ฐ์ ์์ ์ค์๊ฐ์ผ๋ก ์๋ํฉ๋๋ค. ) -
๐ ๏ธ Built with Three.js and WebXR
( Three.js์ WebXR ๊ธฐ์ ๋ก ์ ์๋์์ต๋๋ค. )
This project works best in Google Chrome with WebXR-enabled VR devices (such as Meta Quest).
To use VR mode, your browser must support WebXR. On some devices, you may need to enable experimental WebXR flags or install the WebXR API Emulator extension for testing in desktop browsers.

