YazdanSwiftSocket library provides as easy to use interface for socket based connections on server or client side. Supports both TCP and UDP sockets.
Add this to your Podfile:
pod 'YazdanSwiftSocket'And run then pod install
github "yazdanv/YazdanSwiftSocket"// Create a socket connect to www.apple.com and port at 80
let client = TCPClient(address: "www.apple.com", port: 80)You can also set timeout to -1 or leave parameters empty (client.connect()) to turn off connection timeout.
switch client.connect(timeout: 1.0) {
case .success:
// Connection successful 🎉
case .failure(let error):
// 💩
}let data: Data = // ... Bytes you want to send
let result = client.send(data: data)var data = client.read(1024*10) //return optional [Int8]if let string = client.readString(until: "delimiter") {
print(string) //the data from socket up until "delimiter"
}client.onMessage {msg in
print(msg) //Reads all the incoming data and when there is no more incoming data it will convert it into string, then calls this closure with the string
}client.close()let client = TCPClient(address: "www.apple.com", port: 80)
switch client.connect(timeout: 1.5) {
case .success:
client.onMessage {msg in
print(msg)
}
client.send(string: "GET / HTTP/1.0\n\n" )
case .failure(let error):
print(error)
}func echoService(client: TCPClient) {
print("Newclient from:\(client.address)[\(client.port)]")
var d = client.read(1024*10)
client.send(data: d!)
client.close()
}
func testServer() {
let server = TCPServer(address: "127.0.0.1", port: 8080)
switch server.listen() {
case .success:
while true {
if var client = server.accept() {
echoService(client: client)
} else {
print("accept error")
}
}
case .failure(let error):
print(error)
}
}