Releases: yanny7/StoneAge
Releases · yanny7/StoneAge
v1.1.0
13 Feb 18:57
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improved configuration for better mod setup by modders
added cobweb mesh
fixed grammar, thanks to 'n00balakis'
renamed and reworked antler tools to bone tools, tools now have random chance to good/bad additional properties
fixed issue with flint workbench wrong recipe detection
render ghost crafting result when valid recipe available in flint workbench
v1.0.5
29 Jan 21:04
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added generated structures - abandoned camp and burial place
added fishing net
v1.0.4
18 Jan 19:01
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added meat for all new mobs
fixed metadata cleared when put into flint workbench
fixed saber-tooth tigers spawning like hell
implemented in-game manual
fixed crash when new mob raids beetroot
v1.0.3
06 Jan 20:33
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aquaduct water can flow downward (aquaduct below is filled)
fixed missing saber-tooth loot table
fixed wood material blocks cannot be harvested by axe
v1.0.2
19 Dec 19:15
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added backpack
configurable aquaduct effect range, fill per tick and use per tick
all blocks from wood material harvestable only with axe
added rhino tusk and saber teeth
added woolly rhino entity
added saber-tooth tiger entity
fixed TOP values after restart
v1.0.1
11 Dec 21:22
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added mammoth tusk item
added Mammoth entity
moved tools to mod group
integrated TheOneProbe
drying rack improved add/remove item
fixed Aquaduct connecting vertically
v1.0.0
07 Dec 18:59
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