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A proof of concept project that shows how an in-game security camera system could be built.

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yanicksenn/Unity-POC-SecurityCamera

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POC Security Camera

recording

A proof of concept project that shows how an in-game security camera system could be built.

Basic Idea

  1. Assign RenderTexture to a Camera (SecurityCamera.cs)
  2. Pipe the RenderTexture of the Camera into the MainTex of a Shader (SecurityScreen.cs)

Extensions

  1. Render the RenderTexture with a custom shader that imitates a CRT screen (shader_monitor)
  2. Add REC text to the Camera which will be drawn onto the RenderTexture

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A proof of concept project that shows how an in-game security camera system could be built.

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