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Releases: xpTURN/AssetLink

v2.0.5

21 Feb 12:40

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  • Samples / Tests: Folder and package setup changed.

v2.0.3

19 Feb 03:06

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Changed

  • AddressablesTracker (Runtime)

    • UnityEngine.Object IsMissing check: Treats owner as missing when it is a UnityEngine.Object that has been destroyed (unityObj == null).
  • AddressablesTrackerWindow (Editor)

    • CaptureSnapshotCoroutine improvements: Call Resources.UnloadUnusedAssets() before capturing the snapshot (avoids blocking the editor).
  • README: Added AssetLinkScene(AssetRefScene) Usage section, Memory Leak Detection (LeakScenario/DoTrack) examples, and notes.

  • Samples: Added ExampleSimple.cs, ExampleSpawner.cs, LeakScenario.cs; updated DoTrack (DetectAndReportLeaks, DoLeakScenario, scene unload), DeclaringLinks, DoTrackEditor.

v2.0.0

09 Feb 10:15

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  • All changes from 1.0.0
  • Code refactoring used in AssetLink
  • AssetRef Added
  • AssetLinkSpawner / AssetRefSpawner Added
  • AssetLinkSettings Added
  • AddressableTracker Added

v1.0.0

18 Dec 07:40

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first release