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threegn

Procedural 3D graphics editor for the web

If you like what I do, consider supporting my work via donation

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yarn dev

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Note

The project is not actively maintained, most certainly there's a lot of bugs and a bunch of nodes are missing. Yet the code here can serve as a foundation and inspiration. The best way to port remaining geo nodes is to read Blender's source.

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Procedural 3D graphics editor for the web

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  • JavaScript 90.9%
  • CSS 4.6%
  • HTML 2.4%
  • Python 2.0%
  • Shell 0.1%